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How many copies did Siege Survival: Gloria Victis sell?

Estimated copies sold
≈ 44k–71k
$302k–$812k after Steam's cut $549k–$1.2M before Steam's cut
from 2k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Siege Survival: Gloria Victis and predicted how it would do from its 8 similar games. Every figure here, including Siege Survival: Gloria Victis's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 820k–1.2M
best case 5.5M (Frostpunk)
Games like Siege Survival: Gloria Victis

A typical game among these

≈ 820k–1.2M copies

≈ $8.8M–$14.3M after Steam's cut

from ~26k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Frostpunk at ≈ 4.2M–6.8M copies, ≈ $34.5M–$92.8M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 10k reviews in their first month; the range was 1k to 18k.
The genre you'd be entering
These games
The similar games share City Builder (8 of 8) and Resource Management (8 of 8).
The winners
Winners here lead with City Builder + Survival, priced around $30. The breakout hits carry Post-apocalyptic + Steampunk + Survival; a typical game here doesn't.
When they shipped
The similar games span 2011 to 2026, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Frostpunk
2018
Est. copies
≈ 4.2M–6.8M
5.3x vs typical
SteamSpy 2M–5M
Est. revenue
$34.5M–$92.8M after Steam's cut $62.8M–$142.8M before Steam's cut
$29.99
138k reviews
Very Positive
Frostpunk 2
2024
Est. copies
≈ 674k–1.1M
SteamSpy 500k–1M
Est. revenue
$8.3M–$22.4M after Steam's cut $15.2M–$34.5M before Steam's cut
$44.99
27k reviews
Mostly Positive
StrategyCity Builder
Kingdoms and Castles
2017
Est. copies
≈ 1.1M–1.8M
SteamSpy 1M–2M
Est. revenue
$6.0M–$16.0M after Steam's cut $10.8M–$24.6M before Steam's cut
$19.99
32k reviews
Very Positive
Anno 1800
2019
Est. copies
≈ 935k–1.5M
SteamSpy 1M–2M
Est. revenue
$15.4M–$41.5M after Steam's cut $28.1M–$63.8M before Steam's cut
$59.99
32k reviews
Very Positive
City BuilderStrategy
Laysara: Summit Kingdom
2026
Est. copies
≈ 37k–60k
too small to compare
SteamSpy 50k–100k
Est. revenue
$255k–$687k after Steam's cut $465k–$1.1M before Steam's cut
$24.99
1k reviews
Very Positive
StrategyCity Builder
Foundation
2025
Est. copies
≈ 608k–988k
SteamSpy 500k–1M
Est. revenue
$5.9M–$15.7M after Steam's cut $10.6M–$24.2M before Steam's cut
$34.99
25k reviews
Very Positive
IXION
2022
Est. copies
≈ 443k–719k
SteamSpy 1M–2M
Est. revenue
$4.3M–$11.4M after Steam's cut $7.7M–$17.6M before Steam's cut
$34.99
18k reviews
Mostly Positive
SpaceCity Builder
Anno 2070™
2011
Est. copies
≈ 804k–1.3M
SteamSpy 500k–1M
Est. revenue
$4.4M–$11.9M after Steam's cut $8.0M–$18.3M before Steam's cut
$19.99
13k reviews
Mixed
StrategyCity Builder

Sizing up your own game? See how many copies games in its genre usually sell before you build it.