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How many copies did Rest In Pieces sell?

Estimated copies sold
≈ 1k–2k
$6k–$15k after Steam's cut $10k–$23k before the cut
from 51 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Rest In Pieces out and predicted the genre from its 8 similar games. Every figure here, including Rest In Pieces's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.4M–5.2M
best case 9.0M (Resident Evil 4)
Games like Rest In Pieces

The middle of these games

≈ 1.4M–5.2M copies

≈ $15.2M–$52.4M after Steam's cut

from ~66k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Resident Evil 4 at ≈ 6.8M–11.1M copies, ≈ $75.3M–$202.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 40k reviews in their first month; the spread ran 1k to 68k.
The genre you'd be entering
Your set
Your set clusters on VR (5 of 8) and First-Person (4 of 8).
The winners
Winners here lead with Horror + Survival Horror, priced around $40.
The era
The games you compared span 2017 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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SteamSpy 1M–2M
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