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How many copies did Stirring Abyss sell?

Estimated copies sold
≈ 11k–18k
$76k–$204k after Steam's cut $138k–$314k before Steam's cut
from 445 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Stirring Abyss and predicted how it would do from its 8 similar games. Every figure here, including Stirring Abyss's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 55k–112k
best case 229k (We Need To Go Deeper)
Games like Stirring Abyss

A typical game among these

≈ 55k–112k copies

≈ $144k–$898k after Steam's cut

from ~1k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

Best case: We Need To Go Deeper at ≈ 174k–283k copies, ≈ $766k–$2.1M after Steam's cut.

What their first month looked like
About half the games that made it here had over 333 reviews in their first month; the range was 239 to 3k.
The genre you'd be entering
These games
The similar games share Underwater (5 of 8) and Lovecraftian (4 of 8).
The winners
Winners here lead with Co-op + Lovecraftian, priced around $16.
When they shipped
The similar games span 2007 to 2024, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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SteamSpy 100k–200k
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IndieHorror
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$75k–$201k after Steam's cut $136k–$309k before Steam's cut
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Tactical RPGSurvival
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≈ 51k–82k
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HorrorAdventure
X-COM: Terror From the Deep
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Est. copies
≈ 60k–97k
SteamSpy 500k–1M
Est. revenue
$82k–$220k after Steam's cut $149k–$339k before Steam's cut
$4.99
944 reviews
Very Positive
StrategyTurn-Based
We Need To Go Deeper
2019
Est. copies
≈ 174k–283k
4.1x vs typical
SteamSpy 500k–1M
Est. revenue
$766k–$2.1M after Steam's cut $1.4M–$3.2M before Steam's cut
$15.99
6k reviews
Very Positive
Co-op2D
Reverse Collapse: Code Name Bakery
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Est. copies
≈ 129k–210k
3.6x vs typical
SteamSpy 200k–500k
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$888k–$2.4M after Steam's cut $1.6M–$3.7M before Steam's cut
$24.99
5k reviews
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Turn-Based TacticsMultiple Endings
The Shore
2021
Est. copies
≈ 50k–81k
SteamSpy 100k–200k
Est. revenue
$163k–$439k after Steam's cut $297k–$676k before Steam's cut
$11.99
2k reviews
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LovecraftianHorror
Feed the Deep
2024
Est. copies
≈ 12k–20k
SteamSpy 20k–50k
Est. revenue
$23k–$62k after Steam's cut $42k–$95k before Steam's cut
$6.99
484 reviews
Very Positive
Rogue-liteLovecraftian

Sizing up your own game? See how many copies games in its genre usually sell before you build it.