Sign in
wishvane

How many copies did Marco & The Galaxy Dragon sell?

Estimated copies sold
≈ 205k–333k
$1.1M–$3.0M after Steam's cut $2.0M–$4.7M before the cut
from 8k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Marco & The Galaxy Dragon out and predicted the genre from its 8 similar games. Every figure here, including Marco & The Galaxy Dragon's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.8M–4.5M
best case 10.1M (Doki Doki Literature Club!)
The Anime genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 1.8M–4.5M copies
≈ $8.2M–$17.5M after Steam's cut
from ~58k reviews
Best case
≈ 7.7M–12.5M copies
Doki Doki Literature Club!
The genre you'd be entering
Your set
Your set clusters on Anime (6 of 8) and Visual Novel (6 of 8).
The winners
Winners here lead with Psychological Horror + Visual Novel, priced around $15.
The era
The games you compared span 2014 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Doki Doki Literature Club!
2017
Est. copies
≈ 7.7M–12.5M
3.8x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
224k reviews
Overwhelmingly Positive
Volcano Princess
2023
Est. copies
≈ 1.2M–1.9M
SteamSpy 1M–2M
Est. revenue
$3.5M–$9.5M after Steam's cut $6.4M–$14.6M before the cut
$10.99
49k reviews
Overwhelmingly Positive
Life SimMultiple Endings
VA-11 Hall-A: Cyberpunk Bartender Action
2016
Est. copies
≈ 1.5M–2.5M
SteamSpy 500k–1M
Est. revenue
$6.3M–$17.0M after Steam's cut $11.5M–$26.2M before the cut
$14.99
38k reviews
Overwhelmingly Positive
CyberpunkVisual Novel
The Hungry Lamb: Traveling in the Late Ming Dynasty
2024
Est. copies
≈ 1.4M–2.3M
SteamSpy 1M–2M
Est. revenue
$3.9M–$10.6M after Steam's cut $7.1M–$16.3M before the cut
$9.99
60k reviews
Very Positive
Visual NovelHistorical
Phoenix Wright: Ace Attorney Trilogy
2019
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$10.5M–$28.2M after Steam's cut $19.1M–$43.5M before the cut
$29.99
44k reviews
Overwhelmingly Positive
DetectiveVisual Novel
NEEDY STREAMER OVERLOAD
2022
Est. copies
≈ 1.4M–2.2M
SteamSpy 1M–2M
Est. revenue
$6.0M–$16.1M after Steam's cut $10.9M–$24.8M before the cut
$15.99
57k reviews
Very Positive
Everlasting Summer
2014
Est. copies
≈ 4.0M–6.6M
SteamSpy 500k–1M
Est. revenue
Free
Free
78k reviews
Very Positive
Persona 5 Royal
2022
Est. copies
≈ 3.2M–5.3M
2.3x vs typical
SteamSpy 2M–5M
Est. revenue
$53.4M–$143.6M after Steam's cut $97.1M–$221.0M before the cut
$59.99
135k reviews
Overwhelmingly Positive

Sizing up your own game? See what its genre can realistically do before you build it.