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How many copies did Dragon Age™ Inquisition sell?

Estimated copies sold
≈ 533k–866k
$5.9M–$15.8M after Steam's cut $10.7M–$24.2M before Steam's cut
from 21k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Dragon Age™ Inquisition and predicted how it would do from its 8 similar games. Every figure here, including Dragon Age™ Inquisition's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 20.7M–28.6M
best case 37.7M (ELDEN RING)
Games like Dragon Age™ Inquisition

A typical game among these

≈ 20.7M–28.6M copies

≈ $223.4M–$604.1M after Steam's cut

from ~435k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: ELDEN RING at ≈ 28.7M–46.6M copies, ≈ $473.6M–$1273.3M after Steam's cut.

What their first month looked like
About half the games that made it here had over 327k reviews in their first month; the range was 326k to 347k.
The genre you'd be entering
These games
The similar games share Open World (7 of 8) and Third Person (3 of 8).
The winners
Winners here lead with Souls-like + Open World, priced around $60.
When they shipped
The similar games span 2011 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Fallout 4
2015
Est. copies
≈ 21.0M–34.1M
SteamSpy 10M–20M
Est. revenue
$115.2M–$309.7M after Steam's cut $209.4M–$476.5M before Steam's cut
$19.99
429k reviews
Very Positive
Open WorldPost-apocalyptic
7 Days to Die
2024
Est. copies
≈ 9.9M–16.2M
SteamSpy 10M–20M
Est. revenue
$123.1M–$331.0M after Steam's cut $223.8M–$509.2M before Steam's cut
$44.99
401k reviews
Very Positive
SurvivalZombies
DARK SOULS™ III
2016
Est. copies
≈ 18.3M–29.8M
SteamSpy 5M–10M
Est. revenue
$302.7M–$813.9M after Steam's cut $550.4M–$1252.2M before Steam's cut
$59.99
441k reviews
Very Positive
Souls-likeDark Fantasy
The Elder Scrolls V: Skyrim Special Edition
2016
Est. copies
≈ 15.8M–25.6M
SteamSpy 5M–10M
Est. revenue
$173.2M–$465.8M after Steam's cut $315.0M–$716.6M before Steam's cut
$39.99
379k reviews
Very Positive
Open WorldRPG
Cyberpunk 2077
2020
Est. copies
≈ 24.4M–39.6M
2.3x vs typical
SteamSpy 20M–50M
Est. revenue
$402.0M–$1080.8M after Steam's cut $730.9M–$1662.7M before Steam's cut
$59.99
983k reviews
Very Positive
CyberpunkOpen World
The Elder Scrolls V: Skyrim
2011
Est. copies
≈ 20.1M–32.6M
SteamSpy 5M–10M
Est. revenue
$110.4M–$296.9M after Steam's cut $200.7M–$456.7M before Steam's cut
$19.99
318k reviews
Very Positive
Open WorldRPG
Monster Hunter: World
2018
Est. copies
≈ 15.8M–25.6M
SteamSpy 10M–20M
Est. revenue
$129.9M–$349.3M after Steam's cut $236.2M–$537.3M before Steam's cut
$29.99
518k reviews
Very Positive
Co-opMultiplayer
ELDEN RING
2022
Est. copies
≈ 28.7M–46.6M
2.7x vs typical
SteamSpy 20M–50M
Est. revenue
$473.6M–$1273.3M after Steam's cut $861.1M–$1959.0M before Steam's cut
$59.99
1.2M reviews
Very Positive
Souls-likeOpen World

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