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How many copies did Dragon Age II: Ultimate Edition sell?

Estimated copies sold
≈ 191k–311k
$1.6M–$4.2M after Steam's cut $2.9M–$6.5M before Steam's cut
from 8k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Dragon Age II: Ultimate Edition and predicted how it would do from its 8 similar games. Every figure here, including Dragon Age II: Ultimate Edition's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 750k–936k
best case 28.0M (Baldur's Gate 3)
Games like Dragon Age II: Ultimate Edition

A typical game among these

≈ 750k–936k copies

≈ $8.1M–$14.5M after Steam's cut

from ~24k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Baldur's Gate 3 at ≈ 21.3M–34.6M copies, ≈ $351.5M–$945.2M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 9k reviews in their first month; the range was 3k to 268k.
The genre you'd be entering
These games
The similar games share Character Customization (7 of 8) and Fantasy (4 of 8).
The winners
Winners here lead with Fantasy + Character Customization, priced around $60. The breakout hits carry Fantasy + Magic + Open World; a typical game here doesn't.
When they shipped
Only 1 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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