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How many copies did Golf Ace sell?

Estimated copies sold
≈ 2k–3k
$977–$3k after Steam's cut $2k–$4k before Steam's cut
from 72 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Golf Ace and predicted how it would do from its 8 similar games. Every figure here, including Golf Ace's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2.5M–13.4M
best case 37.2M (Rocket League®)
Games like Golf Ace

A typical game among these

≈ 2.5M–13.4M copies

≈ $11.8M–$47.7M after Steam's cut

from ~76k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Racing (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Rocket League® at ≈ 28.3M–46.0M copies.

The genre you'd be entering
These games
The similar games share Racing (4 of 8) and Sports (3 of 8).
The winners
Winners here lead with Football (Soccer) + Competitive.
When they shipped
The similar games span 2014 to 2020, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Fall Guys
2020
Est. copies
≈ 11.6M–18.9M
6.2x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
468k reviews
Very Positive
MultiplayerParty Game
Assetto Corsa
2014
Est. copies
≈ 9.8M–15.9M
2.3x vs typical
SteamSpy 5M–10M
Est. revenue
$53.8M–$144.6M after Steam's cut $97.8M–$222.5M before Steam's cut
$19.99
175k reviews
Very Positive
RacingAutomobile Sim
DiRT Rally
2015
Est. copies
≈ 2.0M–3.2M
SteamSpy 2M–5M
Est. revenue
Free
Free
40k reviews
Very Positive
RacingSimulation
Golf With Your Friends
2020
Est. copies
≈ 1.9M–3.1M
SteamSpy 2M–5M
Est. revenue
$25.9M–$69.5M after Steam's cut $47.0M–$107.0M before Steam's cut
$49.99
76k reviews
Very Positive
MultiplayerCasual
UNO
2017
Est. copies
≈ 1.9M–3.0M
SteamSpy 2M–5M
Est. revenue
$5.1M–$13.8M after Steam's cut $9.3M–$21.2M before Steam's cut
$9.99
54k reviews
Mostly Positive
Card GameMultiplayer
Rocket League®
2015
Est. copies
≈ 28.3M–46.0M
7.6x vs typical
SteamSpy 10M–20M
Est. revenue
Free
Free
580k reviews
Very Positive
MultiplayerFootball (Soccer)
SpeedRunners
2016
Est. copies
≈ 1.5M–2.5M
SteamSpy 2M–5M
Est. revenue
$6.4M–$17.2M after Steam's cut $11.6M–$26.4M before Steam's cut
$14.99
37k reviews
Very Positive
MultiplayerRacing
Beat Saber
2019
Est. copies
≈ 2.2M–3.6M
SteamSpy 2M–5M
Est. revenue
$12.1M–$32.5M after Steam's cut $22.0M–$50.0M before Steam's cut
$19.99
76k reviews
Overwhelmingly Positive
VRRhythm

Sizing up your own game? See how many copies games in its genre usually sell before you build it.