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wishvane

How many copies did WWE 2K22 sell?

Estimated copies sold
≈ 238k–388k
from 10k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left WWE 2K22 out and predicted the genre from its 8 similar games. Every figure here, including WWE 2K22's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 147k–231k
best case 696k (WRC 7 FIA World Rally Championship)

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 147k–231k copies
≈ $1.0M–$1.5M after Steam's cut
from ~4k reviews
Best case
≈ 530k–861k copies
WRC 7 FIA World Rally Championship · ≈ $2.9M–$7.8M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Simulation (8 of 8) and Sports (8 of 8).
The winners
Winners here lead with Racing + Automobile Sim, priced around $20. The breakout hits carry Racing + Automobile Sim + Offroad; a typical game here doesn't.
The era
The games you compared span 2016 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

WWE 2K20
2019
Est. copies
≈ 168k–273k
1.6x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
6k reviews
Mixed
SportsSimulation
WWE 2K16
2016
Est. copies
≈ 111k–181k
SteamSpy 500k–1M
Est. revenue
Free
Free
3k reviews
Mixed
SportsFighting
WWE 2K24
2024
Est. copies
≈ 190k–309k
2.1x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
8k reviews
Mostly Positive
SportsSimulation
WRC 7 FIA World Rally Championship
2017
Est. copies
≈ 530k–861k
4.1x vs typical
SteamSpy 500k–1M
Est. revenue
$2.9M–$7.8M after Steam's cut $5.3M–$12.0M before the cut
$19.99
15k reviews
Very Positive
RacingAutomobile Sim
WWE 2K19
2018
Est. copies
≈ 113k–184k
SteamSpy 100k–200k
Est. revenue
Free
Free
4k reviews
Mostly Positive
SportsWrestling
Wrestling Empire
2021
Est. copies
≈ 77k–125k
SteamSpy 100k–200k
Est. revenue
$423k–$1.1M after Steam's cut $770k–$1.8M before the cut
$19.99
3k reviews
Very Positive
SportsWrestling
Fire Pro Wrestling World
2017
Est. copies
≈ 114k–186k
SteamSpy 200k–500k
Est. revenue
$942k–$2.5M after Steam's cut $1.7M–$3.9M before the cut
$29.99
3k reviews
Very Positive
SimulationSports
WWE 2K23
2023
Est. copies
≈ 183k–298k
2.1x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
8k reviews
Mostly Positive
SportsSimulation

Sizing up your own game? See what its genre can realistically do before you build it.