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How many copies did WWE 2K20 sell?

Estimated copies sold
≈ 168k–273k
from 6k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left WWE 2K20 out and predicted the genre from its 8 similar games. Every figure here, including WWE 2K20's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 281k–709k
best case 4.3M (TEKKEN 7)
The Fighting genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 281k–709k copies
≈ $2.1M–$8.5M after Steam's cut
from ~11k reviews
Best case
≈ 3.3M–5.3M copies
TEKKEN 7 · ≈ $36.0M–$96.8M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Fighting (6 of 8) and Sports (4 of 8).
The winners
Winners here lead with Fighting + Competitive, priced around $40. The breakout hits carry Action + Competitive + Arcade; a typical game here doesn't.
The era
The games you compared span 2016 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

WWE 2K23
2023
Est. copies
≈ 183k–298k
SteamSpy 200k–500k
Est. revenue
Free
Free
8k reviews
Mostly Positive
SportsSimulation
Drunken Wrestlers 2
2019
Est. copies
≈ 539k–876k
1.7x vs typical
SteamSpy 500k–1M
Est. revenue
$591k–$1.6M after Steam's cut $1.1M–$2.4M before the cut
$3.99
19k reviews
Very Positive
Early AccessMultiplayer
WWE 2K24
2024
Est. copies
≈ 190k–309k
SteamSpy 200k–500k
Est. revenue
Free
Free
8k reviews
Mostly Positive
SportsSimulation
WWE 2K22
2022
Est. copies
≈ 238k–388k
SteamSpy 200k–500k
Est. revenue
Free
Free
10k reviews
Mostly Positive
SimulationSports
Undisputed
2024
Est. copies
≈ 542k–881k
2.0x vs typical
SteamSpy 500k–1M
Est. revenue
$7.5M–$20.0M after Steam's cut $13.6M–$30.8M before the cut
$49.99
23k reviews
Mixed
3D FighterThird Person
Punch Club
2016
Est. copies
≈ 628k–1.0M
SteamSpy 1M–2M
Est. revenue
$1.7M–$4.6M after Steam's cut $3.1M–$7.1M before the cut
$9.99
16k reviews
Very Positive
ManagementPixel Graphics
TEKKEN 7
2017
Est. copies
≈ 3.3M–5.3M
8.4x vs typical
SteamSpy 2M–5M
Est. revenue
$36.0M–$96.8M after Steam's cut $65.4M–$148.8M before the cut
$39.99
95k reviews
Very Positive
FightingAction
Paunch
2019
Est. copies
≈ 326k–529k
SteamSpy 100k–200k
Est. revenue
Free
Free
11k reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.