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How many copies did RIDE 4 sell?

Estimated copies sold
≈ 308k–500k
$3.4M–$9.1M after Steam's cut $6.2M–$14.0M before Steam's cut
from 12k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid RIDE 4 and predicted how it would do from its 8 similar games. Every figure here, including RIDE 4's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 168k–669k
best case 1.4M (MX Bikes)
Games like RIDE 4

A typical game among these

≈ 168k–669k copies

≈ $1.8M–$8.3M after Steam's cut

from ~5k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: MX Bikes at ≈ 1.1M–1.7M copies, ≈ $10.4M–$27.9M after Steam's cut.

What their first month looked like
About half the games that made it here had over 725 reviews in their first month; the range was 633 to 3k.
The genre you'd be entering
These games
The similar games share Racing (8 of 8) and Motorbike (7 of 8).
The winners
Winners here lead with Motocross + Motorbike, priced around $35.
When they shipped
The similar games span 2010 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

MX Bikes
2019
Est. copies
≈ 1.1M–1.7M
7.0x vs typical
SteamSpy 1M–2M
Est. revenue
$10.4M–$27.9M after Steam's cut $18.8M–$42.9M before Steam's cut
$34.99
37k reviews
Very Positive
MotocrossMotorbike
Road Redemption
2017
Est. copies
≈ 466k–758k
2.5x vs typical
SteamSpy 1M–2M
Est. revenue
$2.6M–$6.9M after Steam's cut $4.7M–$10.6M before Steam's cut
$19.99
14k reviews
Very Positive
Vehicular CombatRacing
The Crew Motorfest
2024
Est. copies
≈ 641k–1.0M
4.8x vs typical
SteamSpy 200k–500k
Est. revenue
$12.3M–$33.2M after Steam's cut $22.4M–$51.0M before Steam's cut
$69.99
26k reviews
Mostly Positive
RacingOpen World
RIDE 3
2018
Est. copies
≈ 176k–287k
SteamSpy 200k–500k
Est. revenue
$1.5M–$3.9M after Steam's cut $2.6M–$6.0M before Steam's cut
$29.99
6k reviews
Very Positive
RacingSimulation
Sledders
2025
Est. copies
≈ 121k–197k
SteamSpy 100k–200k
Est. revenue
$1.0M–$2.7M after Steam's cut $1.8M–$4.1M before Steam's cut
$29.99
5k reviews
Very Positive
MotocrossSimulation
MX vs. ATV Reflex
2010
Est. copies
≈ 256k–416k
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.8M after Steam's cut $2.6M–$5.8M before Steam's cut
$19.99
4k reviews
Very Positive
RacingMotocross
MotoGP™20
2020
Est. copies
≈ 79k–128k
SteamSpy 100k–200k
Est. revenue
$434k–$1.2M after Steam's cut $789k–$1.8M before Steam's cut
$19.99
3k reviews
Very Positive
RacingSports
Ride 2
2016
Est. copies
≈ 131k–212k
SteamSpy 200k–500k
Est. revenue
$897k–$2.4M after Steam's cut $1.6M–$3.7M before Steam's cut
$24.99
3k reviews
Very Positive
RacingSimulation

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