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How many copies did DEEMO -Reborn- sell?

Estimated copies sold
≈ 83k–135k
$570k–$1.5M after Steam's cut $1.0M–$2.4M before Steam's cut
from 3k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid DEEMO -Reborn- and predicted how it would do from its 8 similar games. Every figure here, including DEEMO -Reborn-'s, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 357k–523k
best case 921k (AudioSurf)
Games like DEEMO -Reborn-

A typical game among these

≈ 357k–523k copies

≈ $1.3M–$2.6M after Steam's cut

from ~7k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

Best case: AudioSurf at ≈ 702k–1.1M copies, ≈ $1.9M–$5.2M after Steam's cut.

The genre you'd be entering
These games
The similar games share Rhythm (8 of 8) and Music (7 of 8).
The winners
Winners here lead with Music + Rhythm, priced around $10.
When they shipped
The similar games span 2008 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

AudioSurf
2008
Est. copies
≈ 702k–1.1M
1.6x vs typical
SteamSpy 1M–2M
Est. revenue
$1.9M–$5.2M after Steam's cut $3.5M–$8.0M before Steam's cut
$9.99
11k reviews
Overwhelmingly Positive
MusicRhythm
Audiosurf 2
2015
Est. copies
≈ 295k–480k
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.3M after Steam's cut $2.2M–$5.0M before Steam's cut
$14.99
6k reviews
Very Positive
MusicRhythm
Chime
2010
Est. copies
≈ 50k–81k
too small to compare
SteamSpy 100k–200k
Est. revenue
$68k–$183k after Steam's cut $124k–$282k before Steam's cut
$4.99
785 reviews
Very Positive
CasualPuzzle
140
2013
Est. copies
≈ 297k–483k
SteamSpy 200k–500k
Est. revenue
$408k–$1.1M after Steam's cut $741k–$1.7M before Steam's cut
$4.99
5k reviews
Very Positive
PlatformerIndie
Beatbuddy: Tale of the Guardians
2013
Est. copies
≈ 75k–122k
too small to compare
SteamSpy 200k–500k
Est. revenue
$206k–$555k after Steam's cut $375k–$854k before Steam's cut
$9.99
1k reviews
Mostly Positive
IndieMusic
Melatonin
2022
Est. copies
≈ 203k–330k
SteamSpy 200k–500k
Est. revenue
$838k–$2.3M after Steam's cut $1.5M–$3.5M before Steam's cut
$14.99
8k reviews
Very Positive
RhythmIndie
LUMINES REMASTERED
2018
Est. copies
≈ 24k–39k
too small to compare
SteamSpy 50k–100k
Est. revenue
$99k–$267k after Steam's cut $180k–$410k before Steam's cut
$14.99
791 reviews
Very Positive
PuzzleCasual
Onde
2022
Est. copies
≈ 9k–14k
too small to compare
SteamSpy under 20k
Est. revenue
$34k–$92k after Steam's cut $62k–$142k before Steam's cut
$13.99
359 reviews
Very Positive
AtmosphericRhythm

Sizing up your own game? See how many copies games in its genre usually sell before you build it.