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How many copies did Internet Court sell?

Estimated copies sold
≈ 992–2k
$2k–$5k after Steam's cut $3k–$8k before Steam's cut
from 40 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Internet Court and predicted how it would do from its 8 similar games. Every figure here, including Internet Court's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 15k–51k
best case 72k (Super Seducer : How to Talk to Girls)
Games like Internet Court

A typical game among these

≈ 15k–51k copies

≈ $39k–$237k after Steam's cut

from ~748 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: Super Seducer : How to Talk to Girls at ≈ 55k–89k copies, ≈ $196k–$527k after Steam's cut.

What their first month looked like
About half the games that made it here had over 114 reviews in their first month; the range was 15 to 544.
The genre you'd be entering
These games
The similar games share FMV (6 of 8) and Simulation (5 of 8).
The winners
Winners here lead with Sexual Content + Simulation, priced around $13.
When they shipped
The similar games span 2014 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

First Date : Late To Date
2022
Est. copies
≈ 23k–37k
SteamSpy 50k–100k
Est. revenue
$19k–$50k after Steam's cut $34k–$77k before Steam's cut
$2.99
910 reviews
Mostly Positive
AdventureCasual
Love Too Easily
2023
Est. copies
≈ 3k–4k
too small to compare
SteamSpy under 20k
Est. revenue
$16k–$43k after Steam's cut $29k–$66k before Steam's cut
$21.99
107 reviews
Very Positive
SimulationChoose Your Own Adventure
Super Seducer : How to Talk to Girls
2018
Est. copies
≈ 55k–89k
2.4x vs typical
SteamSpy 200k–500k
Est. revenue
$196k–$527k after Steam's cut $357k–$811k before Steam's cut
$12.99
2k reviews
Very Positive
Sexual ContentSimulation
Sovereign Brain Empire
2025
Est. copies
≈ 12k–19k
SteamSpy under 20k
Est. revenue
$32k–$85k after Steam's cut $58k–$131k before Steam's cut
$9.99
466 reviews
Mostly Positive
RPGFMV
Half Billion: Love Choice
2024
Est. copies
≈ 19k–30k
SteamSpy 20k–50k
Est. revenue
$61k–$164k after Steam's cut $111k–$253k before Steam's cut
$11.99
748 reviews
Mostly Positive
Dating SimVisual Novel
Tesla Effect: A Tex Murphy Adventure
2014
Est. copies
≈ 74k–121k
1.8x vs typical
SteamSpy 200k–500k
Est. revenue
$408k–$1.1M after Steam's cut $742k–$1.7M before Steam's cut
$19.99
1k reviews
Very Positive
FMVAdventure
What The Dub?!
2021
Est. copies
≈ 11k–17k
SteamSpy 20k–50k
Est. revenue
$23k–$63k after Steam's cut $42k–$96k before Steam's cut
$7.99
427 reviews
Very Positive
CasualBoard Game
Speed Dates
2023
Est. copies
≈ 7k–12k
SteamSpy under 20k
Est. revenue
$6k–$16k after Steam's cut $11k–$25k before Steam's cut
$2.99
297 reviews
Mixed
FMVDating Sim

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