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How many copies did Tesla Effect: A Tex Murphy Adventure sell?

Estimated copies sold
≈ 68k–111k
$376k–$1.0M after Steam's cut $684k–$1.6M before the cut
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

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We left Tesla Effect: A Tex Murphy Adventure out and predicted the genre from its 8 similar games. Every figure here, including Tesla Effect: A Tex Murphy Adventure's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 146k–243k
best case 631k (Her Story)
The FMV genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 146k–243k copies
≈ $460k–$1.7M after Steam's cut
from ~4k reviews
Best case
≈ 480k–781k copies
Her Story · ≈ $1.3M–$3.5M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on FMV (5 of 8) and Choices Matter (4 of 8).
The winners
Winners here lead with Investigation + Typing, priced around $10.
The era
The games you compared span 2015 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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Choices MatterFMV
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2.4x vs typical
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DetectiveInvestigation
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DetectiveCrime
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HorrorDetective
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FMVInteractive Fiction
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Visual NovelAdventure
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Hidden ObjectChoose Your Own Adventure

Sizing up your own game? See what its genre can realistically do before you build it.