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How many copies did GetsuFumaDen: Undying Moon sell?

Estimated copies sold
≈ 27k–44k
$188k–$505k after Steam's cut $342k–$777k before the cut
from 1k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left GetsuFumaDen: Undying Moon out and predicted the genre from its 8 similar games. Every figure here, including GetsuFumaDen: Undying Moon's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 964k–4.7M
best case 10.6M (Hades)
The Action Roguelike genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 964k–4.7M copies
≈ $6.8M–$50.7M after Steam's cut
from ~45k reviews
Best case
≈ 8.1M–13.1M copies
Hades · ≈ $55.6M–$149.4M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (6 of 8) and Rogue-like (6 of 8).
The winners
Winners here lead with Action Roguelike + Rogue-lite, priced around $25.
The era
The games you compared span 2016 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Skul: The Hero Slayer
2021
Est. copies
≈ 1.4M–2.3M
SteamSpy 1M–2M
Est. revenue
$7.8M–$21.0M after Steam's cut $14.2M–$32.4M before the cut
$19.99
57k reviews
Very Positive
IndieAction
Necesse
2025
Est. copies
≈ 661k–1.1M
SteamSpy 1M–2M
Est. revenue
$2.7M–$7.3M after Steam's cut $5.0M–$11.3M before the cut
$14.99
28k reviews
Very Positive
Open World Survival CraftMultiplayer
Children of Morta
2019
Est. copies
≈ 661k–1.1M
SteamSpy 1M–2M
Est. revenue
$4.0M–$10.7M after Steam's cut $7.3M–$16.5M before the cut
$21.99
23k reviews
Very Positive
MultiplayerRogue-like
Hades
2020
Est. copies
≈ 8.1M–13.1M
6.9x vs typical
SteamSpy 5M–10M
Est. revenue
$55.6M–$149.4M after Steam's cut $101.0M–$229.8M before the cut
$24.99
306k reviews
Overwhelmingly Positive
Action RoguelikeRogue-lite
Halls of Torment
2024
Est. copies
≈ 759k–1.2M
SteamSpy 500k–1M
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.8M before the cut
$6.66
32k reviews
Overwhelmingly Positive
Action RoguelikeRogue-lite
Hades II
2025
Est. copies
≈ 2.9M–4.7M
2.7x vs typical
SteamSpy 2M–5M
Est. revenue
$24.0M–$64.5M after Steam's cut $43.6M–$99.3M before the cut
$29.99
121k reviews
Overwhelmingly Positive
ActionRogue-like
Hyper Light Drifter
2016
Est. copies
≈ 760k–1.2M
SteamSpy 1M–2M
Est. revenue
$4.2M–$11.2M after Steam's cut $7.6M–$17.3M before the cut
$19.99
19k reviews
Very Positive
Pixel GraphicsGreat Soundtrack
Dead Cells
2018
Est. copies
≈ 5.5M–9.0M
4.1x vs typical
SteamSpy 5M–10M
Est. revenue
$38.0M–$102.1M after Steam's cut $69.1M–$157.1M before the cut
$24.99
182k reviews
Overwhelmingly Positive
AdventureAction Roguelike

Sizing up your own game? See what its genre can realistically do before you build it.