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How many copies did Hyper Light Drifter sell?

Estimated copies sold
≈ 799k–1.3M
$4.4M–$11.8M after Steam's cut $8.0M–$18.2M before Steam's cut
from 19k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Hyper Light Drifter and predicted how it would do from its 8 similar games. Every figure here, including Hyper Light Drifter's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 6.5M–16.4M
best case 57.1M (Stardew Valley)
Games like Hyper Light Drifter

A typical game among these

≈ 6.5M–16.4M copies

≈ $40.6M–$149.5M after Steam's cut

from ~166k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Action Roguelike (2 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Stardew Valley at ≈ 43.5M–70.7M copies, ≈ $179.4M–$482.4M after Steam's cut.

The genre you'd be entering
These games
The similar games share Action Roguelike (2 of 8) and Rogue-like (2 of 8).
The winners
Winners here lead with Farming Sim + Life Sim, priced around $15.
When they shipped
The similar games span 2012 to 2020, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

RimWorld
2018
Est. copies
≈ 7.6M–12.3M
SteamSpy 5M–10M
Est. revenue
$72.7M–$195.4M after Steam's cut $132.2M–$300.7M before Steam's cut
$34.99
249k reviews
Overwhelmingly Positive
Colony SimBase-Building
OMORI
2020
Est. copies
≈ 2.2M–3.6M
SteamSpy 1M–2M
Est. revenue
$12.1M–$32.6M after Steam's cut $22.0M–$50.1M before Steam's cut
$19.99
89k reviews
Overwhelmingly Positive
Hotline Miami
2012
Est. copies
≈ 8.1M–13.2M
SteamSpy 2M–5M
Est. revenue
$22.3M–$60.0M after Steam's cut $40.6M–$92.3M before Steam's cut
$9.99
128k reviews
Overwhelmingly Positive
Great SoundtrackViolent
Dead Cells
2018
Est. copies
≈ 5.6M–9.1M
SteamSpy 5M–10M
Est. revenue
$38.4M–$103.2M after Steam's cut $69.8M–$158.8M before Steam's cut
$24.99
184k reviews
Overwhelmingly Positive
AdventureAction Roguelike
The Binding of Isaac: Rebirth
2014
Est. copies
≈ 25.8M–41.9M
2.8x vs typical
SteamSpy 5M–10M
Est. revenue
$106.2M–$285.5M after Steam's cut $193.0M–$439.2M before Steam's cut
$14.99
460k reviews
Overwhelmingly Positive
Action RoguelikeRogue-like
Starbound
2016
Est. copies
≈ 5.1M–8.3M
SteamSpy 2M–5M
Est. revenue
$21.1M–$56.9M after Steam's cut $38.4M–$87.5M before Steam's cut
$14.99
123k reviews
Very Positive
Open World Survival CraftSandbox
Stardew Valley
2016
Est. copies
≈ 43.5M–70.7M
6.3x vs typical
SteamSpy 20M–50M
Est. revenue
$179.4M–$482.4M after Steam's cut $326.2M–$742.1M before Steam's cut
$14.99
1.0M reviews
Overwhelmingly Positive
Farming SimPixel Graphics
Celeste
2018
Est. copies
≈ 4.5M–7.4M
SteamSpy 2M–5M
Est. revenue
$24.9M–$67.0M after Steam's cut $45.3M–$103.1M before Steam's cut
$19.99
149k reviews
Overwhelmingly Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.