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How many copies did UNREAL LIFE sell?

Estimated copies sold
≈ 50k–81k
$273k–$733k after Steam's cut $496k–$1.1M before Steam's cut
from 2k reviews (Overwhelmingly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid UNREAL LIFE and predicted how it would do from its 8 similar games. Every figure here, including UNREAL LIFE's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2k–5k
best case 68k (OXENFREE II: Lost Signals)
Games like UNREAL LIFE

A typical game among these

≈ 2k–5k copies

≈ $14k–$38k after Steam's cut

from ~94 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

Best case: OXENFREE II: Lost Signals at ≈ 52k–84k copies, ≈ $284k–$762k after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 39 reviews in their first month; the range was 8 to 845.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Exploration (8 of 8) and Story Rich (8 of 8).
The winners
Winners here lead with Thriller + Supernatural, priced around $20. The breakout hits carry Thriller + Supernatural + Mystery; a typical game here doesn't.
When they shipped
None of the similar games shipped in the last two years; the newest is from 2023. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Kandria
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Est. copies
≈ 3k–4k
SteamSpy under 20k
Est. revenue
$15k–$40k after Steam's cut $27k–$62k before Steam's cut
$19.99
110 reviews
Very Positive
2D PlatformerExploration
Depths of Sanity
2022
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≈ 2k–4k
SteamSpy under 20k
Est. revenue
$10k–$26k after Steam's cut $17k–$40k before Steam's cut
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Very Positive
MetroidvaniaUnderwater
World for Two
2021
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$7k–$19k after Steam's cut $13k–$29k before Steam's cut
$13.99
74 reviews
Very Positive
Post-apocalypticRelaxing
Blue Wednesday
2023
Est. copies
≈ 5k–9k
2.3x vs typical
SteamSpy under 20k
Est. revenue
$22k–$60k after Steam's cut $41k–$93k before Steam's cut
$14.99
219 reviews
Very Positive
Colorful2D Platformer
Romancelvania
2023
Est. copies
≈ 8k–13k
3.4x vs typical
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Est. revenue
$55k–$148k after Steam's cut $100k–$227k before Steam's cut
$24.99
322 reviews
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VampirePlatformer
Neko Journey
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Est. revenue
$2k–$5k after Steam's cut $4k–$8k before Steam's cut
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Mixed
AnimePlatformer
A Night Before the Deadline
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Est. copies
≈ 719–1k
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Free
Free
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ExplorationRunner
OXENFREE II: Lost Signals
2023
Est. copies
≈ 52k–84k
22x vs typical
SteamSpy 200k–500k
Est. revenue
$284k–$762k after Steam's cut $516k–$1.2M before Steam's cut
$19.99
2k reviews
Very Positive
ThrillerSupernatural

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