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wishvane

How many copies did OXENFREE II: Lost Signals sell?

Estimated copies sold
≈ 49k–80k
$272k–$731k after Steam's cut $494k–$1.1M before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left OXENFREE II: Lost Signals out and predicted the genre from its 8 similar games. Every figure here, including OXENFREE II: Lost Signals's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 247k–546k
best case 4.0M (Alan Wake)

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 247k–546k copies
≈ $1.6M–$2.5M after Steam's cut
from ~8k reviews
Best case
≈ 3.0M–5.0M copies
Alan Wake · ≈ $12.6M–$33.8M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Horror (6 of 8) and Mystery (5 of 8).
The winners
Winners here lead with Horror, priced around $12. The breakout hits carry Singleplayer; a typical game here doesn't.
The era
The games you compared span 2012 to 2022, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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AdventureMystery
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1.5x vs typical
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Story RichChoices Matter
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≈ 3.0M–5.0M
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ActionAdventure

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