Sign in
wishvane

How many copies did Fire Commander sell?

Estimated copies sold
≈ 9k–15k
$38k–$103k after Steam's cut $70k–$159k before Steam's cut
from 375 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Fire Commander and predicted how it would do from its 8 similar games. Every figure here, including Fire Commander's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 420k–1.6M
best case 1.9M (Arma Reforger)
Games like Fire Commander

A typical game among these

≈ 420k–1.6M copies

≈ $4.5M–$20.0M after Steam's cut

from ~18k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Arma Reforger at ≈ 1.4M–2.3M copies, ≈ $15.9M–$42.7M after Steam's cut.

What their first month looked like
About half the games that made it here had over 9k reviews in their first month; the range was 780 to 9k.
The genre you'd be entering
These games
The similar games share RTS (5 of 8) and Simulation (5 of 8).
The winners
Winners here lead with Military + Simulation, priced around $40.
When they shipped
The similar games span 2014 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

112 Operator
2020
Est. copies
≈ 183k–297k
SteamSpy 100k–200k
Est. revenue
$1.3M–$3.4M after Steam's cut $2.3M–$5.2M before Steam's cut
$24.99
7k reviews
Very Positive
SimulationRealistic
Ultimate Epic Battle Simulator 2
2023
Est. copies
≈ 186k–303k
SteamSpy 200k–500k
Est. revenue
$1.0M–$2.8M after Steam's cut $1.9M–$4.2M before Steam's cut
$19.99
8k reviews
Very Positive
SimulationSandbox
Arma Reforger
2023
Est. copies
≈ 1.4M–2.3M
3.2x vs typical
SteamSpy 200k–500k
Est. revenue
$15.9M–$42.7M after Steam's cut $28.9M–$65.8M before Steam's cut
$39.99
58k reviews
Mostly Positive
MilitarySimulation
Men of War: Assault Squad 2
2014
Est. copies
≈ 2.6M–4.3M
2.6x vs typical
SteamSpy 1M–2M
Est. revenue
$21.6M–$58.0M after Steam's cut $39.3M–$89.3M before Steam's cut
$29.99
47k reviews
Very Positive
StrategyWorld War II
Kingdom Heroes 8
2021
Est. copies
≈ 365k–593k
SteamSpy 500k–1M
Est. revenue
$3.0M–$8.1M after Steam's cut $5.5M–$12.4M before Steam's cut
$29.99
15k reviews
Mixed
RTSTactical RPG
911 Operator
2017
Est. copies
≈ 683k–1.1M
SteamSpy 500k–1M
Est. revenue
$2.8M–$7.6M after Steam's cut $5.1M–$11.6M before Steam's cut
$14.99
20k reviews
Very Positive
SimulationStrategy
WARNO
2024
Est. copies
≈ 401k–651k
SteamSpy 500k–1M
Est. revenue
$4.4M–$11.8M after Steam's cut $8.0M–$18.2M before Steam's cut
$39.99
16k reviews
Mostly Positive
WargameMilitary
Wargame: Red Dragon
2014
Est. copies
≈ 1.1M–1.8M
SteamSpy 1M–2M
Est. revenue
$9.1M–$24.5M after Steam's cut $16.6M–$37.8M before Steam's cut
$29.99
20k reviews
Very Positive
StrategyRTS

Sizing up your own game? See how many copies games in its genre usually sell before you build it.