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How many copies did OPERATION SERPENS sell?

Estimated copies sold
≈ 3k–4k
$9k–$25k after Steam's cut $17k–$38k before Steam's cut
from 104 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid OPERATION SERPENS and predicted how it would do from its 8 similar games. Every figure here, including OPERATION SERPENS's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 3k–12k
best case 112k (Raw Data)
Games like OPERATION SERPENS

A typical game among these

≈ 3k–12k copies

≈ $25k–$89k after Steam's cut

from ~189 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

Best case: Raw Data at ≈ 86k–139k copies, ≈ $941k–$2.5M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 48 reviews in their first month; the range was 30 to 135.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share VR (8 of 8) and Simulation (4 of 8).
The winners
Winners here lead with VR + Shoot 'Em Up, priced around $40. The breakout hits carry Shoot 'Em Up + Co-op + Strategy; a typical game here doesn't.
When they shipped
The similar games span 2017 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Virtual Hunter
2025
Est. copies
≈ 5k–8k
SteamSpy under 20k
Est. revenue
$32k–$87k after Steam's cut $59k–$133k before Steam's cut
$24.99
189 reviews
Mostly Positive
VRHunting
First Person Tennis - The Real Tennis Simulator
2019
Est. copies
≈ 11k–17k
2.0x vs typical
SteamSpy 20k–50k
Est. revenue
$73k–$197k after Steam's cut $133k–$303k before Steam's cut
$24.99
370 reviews
Very Positive
TennisVR
Cook-Out
2021
Est. copies
≈ 7k–12k
1.6x vs typical
SteamSpy under 20k
Est. revenue
$40k–$107k after Steam's cut $73k–$165k before Steam's cut
$19.99
293 reviews
Very Positive
CookingVR
Raw Data
2017
Est. copies
≈ 86k–139k
13x vs typical
SteamSpy 100k–200k
Est. revenue
$941k–$2.5M after Steam's cut $1.7M–$3.9M before Steam's cut
$39.99
2k reviews
Mostly Positive
VRAction
Cyber Car
2022
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$12k–$33k after Steam's cut $23k–$51k before Steam's cut
$19.99
91 reviews
Mixed
CyberpunkSimulation
Ultrawings
2017
Est. copies
≈ 14k–22k
2.1x vs typical
SteamSpy 20k–50k
Est. revenue
$56k–$152k after Steam's cut $103k–$233k before Steam's cut
$14.99
398 reviews
Very Positive
Death Horizon: Reloaded
2023
Est. copies
≈ 3k–4k
SteamSpy under 20k
Est. revenue
$14k–$38k after Steam's cut $26k–$59k before Steam's cut
$19.99
105 reviews
Mostly Positive
VRShooter
The Cooking Game VR
2024
Est. copies
≈ 2k
SteamSpy under 20k
Est. revenue
$8k–$23k after Steam's cut $15k–$35k before Steam's cut
$19.99
62 reviews
Mixed
CasualSimulation

Sizing up your own game? See how many copies games in its genre usually sell before you build it.