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How many copies did Neon Cyborg Cat Club sell?

Estimated copies sold
≈ 744–1k
$612–$2k after Steam's cut $1k–$3k before Steam's cut
from 30 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Neon Cyborg Cat Club and predicted how it would do from its 8 similar games. Every figure here, including Neon Cyborg Cat Club's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 42k–61k
best case 5.8M (Stray)
Games like Neon Cyborg Cat Club

A typical game among these

≈ 42k–61k copies

≈ $232k–$435k after Steam's cut

from ~1k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: Stray at ≈ 4.4M–7.2M copies, ≈ $36.6M–$98.3M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 388 reviews in their first month; the range was 14 to 69k.
The genre you'd be entering
These games
The similar games share Cyberpunk (7 of 8) and Cats (3 of 8).
The winners
Winners here lead with Cats + Cyberpunk, priced around $30. The breakout hits carry Singleplayer + Exploration + Robots; a typical game here doesn't.
When they shipped
The similar games span 2006 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Stray
2022
Est. copies
≈ 4.4M–7.2M
129x vs typical
SteamSpy 5M–10M
Est. revenue
$36.6M–$98.3M after Steam's cut $66.5M–$151.3M before Steam's cut
$29.99
179k reviews
Overwhelmingly Positive
CatsAdventure
Uplink
2006
Est. copies
≈ 154k–251k
1.8x vs typical
SteamSpy 500k–1M
Est. revenue
$508k–$1.4M after Steam's cut $924k–$2.1M before Steam's cut
$11.99
2k reviews
Very Positive
HackingIndie
The HeartBeat
2020
Est. copies
≈ 3k–5k
too small to compare
SteamSpy 20k–50k
Est. revenue
$777–$2k after Steam's cut $1k–$3k before Steam's cut
$0.99
115 reviews
Very Positive
CyberpunkText-Based
PUSS!
2018
Est. copies
≈ 47k–77k
SteamSpy 50k–100k
Est. revenue
$130k–$350k after Steam's cut $237k–$539k before Steam's cut
$9.99
2k reviews
Very Positive
PsychedelicDifficult
Umurangi Generation
2020
Est. copies
≈ 30k–49k
SteamSpy 100k–200k
Est. revenue
$125k–$336k after Steam's cut $227k–$517k before Steam's cut
$14.99
1k reviews
Very Positive
IndieCasual
CAT Interstellar
2017
Est. copies
≈ 37k–61k
SteamSpy 200k–500k
Est. revenue
$102k–$275k after Steam's cut $186k–$424k before Steam's cut
$9.99
1k reviews
Mostly Positive
CatsAdventure
Tokyo 42
2017
Est. copies
≈ 23k–38k
SteamSpy 100k–200k
Est. revenue
$128k–$344k after Steam's cut $233k–$530k before Steam's cut
$19.99
677 reviews
Mixed
ActionIndie
Gori: Cuddly Carnage
2024
Est. copies
≈ 45k–73k
SteamSpy 20k–50k
Est. revenue
$271k–$729k after Steam's cut $493k–$1.1M before Steam's cut
$21.99
2k reviews
Overwhelmingly Positive
ControllerCombat

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