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How many copies did BloodRayne 2: Terminal Cut sell?

Estimated copies sold
≈ 31k–50k
$127k–$341k after Steam's cut $231k–$525k before Steam's cut
from 1k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid BloodRayne 2: Terminal Cut and predicted how it would do from its 8 similar games. Every figure here, including BloodRayne 2: Terminal Cut's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 37k–72k
best case 1.5M (Bayonetta)
Games like BloodRayne 2: Terminal Cut

A typical game among these

≈ 37k–72k copies

≈ $192k–$616k after Steam's cut

from ~1k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: Bayonetta at ≈ 1.1M–1.8M copies, ≈ $6.2M–$16.6M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Hack and Slash (5 of 8) and Female Protagonist (3 of 8).
The winners
Winners here lead with Female Protagonist + Hack and Slash, priced around $20. The breakout hits carry Singleplayer; a typical game here doesn't.
When they shipped
The similar games span 2007 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Bayonetta
2017
Est. copies
≈ 1.1M–1.8M
31x vs typical
SteamSpy 1M–2M
Est. revenue
$6.2M–$16.6M after Steam's cut $11.2M–$25.6M before Steam's cut
$19.99
33k reviews
Very Positive
ActionFemale Protagonist
The Dishwasher: Vampire Smile
2017
Est. copies
≈ 65k–106k
1.8x vs typical
SteamSpy 50k–100k
Est. revenue
$179k–$482k after Steam's cut $326k–$742k before Steam's cut
$9.99
2k reviews
Overwhelmingly Positive
ActionIndie
Vampire: The Masquerade - Bloodlines
2007
Est. copies
≈ 973k–1.6M
14x vs typical
SteamSpy 500k–1M
Est. revenue
$5.3M–$14.4M after Steam's cut $9.7M–$22.1M before Steam's cut
$19.99
15k reviews
Very Positive
RPGVampire
Devil May Cry 4 Special Edition
2015
Est. copies
≈ 1.1M–1.8M
21x vs typical
SteamSpy 1M–2M
Est. revenue
$7.6M–$20.4M after Steam's cut $13.8M–$31.4M before Steam's cut
$24.99
23k reviews
Very Positive
ActionHack and Slash
ICEY
2016
Est. copies
≈ 1.2M–1.9M
26x vs typical
SteamSpy 1M–2M
Est. revenue
$3.5M–$9.4M after Steam's cut $6.4M–$14.5M before Steam's cut
$10.99
28k reviews
Very Positive
ActionFemale Protagonist
Evil West
2022
Est. copies
≈ 339k–551k
13x vs typical
SteamSpy 1M–2M
Est. revenue
$4.7M–$12.5M after Steam's cut $8.5M–$19.3M before Steam's cut
$49.99
14k reviews
Mostly Positive
WesternBeat 'em up
Onechanbara Z2: Chaos
2016
Est. copies
≈ 44k–72k
SteamSpy 20k–50k
Est. revenue
$489k–$1.3M after Steam's cut $889k–$2.0M before Steam's cut
$39.99
1k reviews
Mostly Positive
ActionHack and Slash
Touhou ~Red Empress Devil.
2025
Est. copies
≈ 12k–19k
SteamSpy 50k–100k
Est. revenue
$29k–$79k after Steam's cut $53k–$121k before Steam's cut
$8.99
478 reviews
Mixed
Twin Stick ShooterTop-Down Shooter

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