Sign in
wishvane

How many copies did Please Fix The Road sell?

Estimated copies sold
≈ 7k–12k
$20k–$53k after Steam's cut $36k–$81k before Steam's cut
from 289 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Please Fix The Road and predicted how it would do from its 8 similar games. Every figure here, including Please Fix The Road's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 181k–489k
best case 1.0M (Poly Bridge)
Games like Please Fix The Road

A typical game among these

≈ 181k–489k copies

≈ $1.4M–$2.2M after Steam's cut

from ~7k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Poly Bridge at ≈ 788k–1.3M copies, ≈ $2.2M–$5.8M after Steam's cut.

The genre you'd be entering
These games
The similar games share Building (8 of 8) and Simulation (8 of 8).
The winners
Winners here lead with Building + Simulation, priced around $10.
When they shipped
The similar games span 2011 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Bridge Constructor Portal
2017
Est. copies
≈ 259k–421k
SteamSpy 200k–500k
Est. revenue
$712k–$1.9M after Steam's cut $1.3M–$2.9M before Steam's cut
$9.99
8k reviews
Very Positive
Block'hood
2017
Est. copies
≈ 43k–70k
SteamSpy 100k–200k
Est. revenue
$178k–$478k after Steam's cut $324k–$736k before Steam's cut
$14.99
1k reviews
Mostly Positive
From Dust
2011
Est. copies
≈ 189k–307k
SteamSpy 200k–500k
Est. revenue
$778k–$2.1M after Steam's cut $1.4M–$3.2M before Steam's cut
$14.99
3k reviews
Mixed
God GameSimulation
while True: learn()
2019
Est. copies
≈ 237k–386k
SteamSpy 500k–1M
Est. revenue
$848k–$2.3M after Steam's cut $1.5M–$3.5M before Steam's cut
$12.99
8k reviews
Very Positive
ProgrammingSimulation
Turing Complete
2021
Est. copies
≈ 144k–233k
SteamSpy 200k–500k
Est. revenue
$789k–$2.1M after Steam's cut $1.4M–$3.3M before Steam's cut
$19.99
6k reviews
Overwhelmingly Positive
ProgrammingLogic
Car Mechanic Simulator 2015
2015
Est. copies
≈ 714k–1.2M
2.2x vs typical
SteamSpy 500k–1M
Est. revenue
$3.9M–$10.5M after Steam's cut $7.1M–$16.2M before Steam's cut
$19.99
15k reviews
Very Positive
Automobile SimSimulation
Poly Bridge
2016
Est. copies
≈ 788k–1.3M
2.8x vs typical
SteamSpy 500k–1M
Est. revenue
$2.2M–$5.8M after Steam's cut $3.9M–$9.0M before Steam's cut
$9.99
19k reviews
Very Positive
BuildingSimulation
Infinifactory
2015
Est. copies
≈ 121k–197k
SteamSpy 200k–500k
Est. revenue
$833k–$2.2M after Steam's cut $1.5M–$3.4M before Steam's cut
$24.99
2k reviews
Very Positive
PuzzleBuilding

Sizing up your own game? See how many copies games in its genre usually sell before you build it.