Sign in
wishvane

How many copies did Sayonara Golden Days sell?

Estimated copies sold
≈ 3k–4k
$1k–$4k after Steam's cut $2k–$6k before Steam's cut
from 101 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Sayonara Golden Days and predicted how it would do from its 8 similar games. Every figure here, including Sayonara Golden Days's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 379k–966k
best case 4.8M (Inscryption)
Games like Sayonara Golden Days

A typical game among these

≈ 379k–966k copies

≈ $2.0M–$4.7M after Steam's cut

from ~13k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Inscryption at ≈ 3.7M–6.0M copies, ≈ $20.3M–$54.6M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 4k reviews in their first month; the range was 680 to 20k.
The genre you'd be entering
These games
The similar games share Puzzle (6 of 8) and Experimental (2 of 8).
The winners
Winners here lead with Card Battler + Card Game, priced around $20. The breakout hits carry Card Battler + Card Game + Deckbuilding; a typical game here doesn't.
When they shipped
The similar games span 2015 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Inscryption
2021
Est. copies
≈ 3.7M–6.0M
12x vs typical
SteamSpy 2M–5M
Est. revenue
$20.3M–$54.6M after Steam's cut $36.9M–$84.0M before Steam's cut
$19.99
149k reviews
Overwhelmingly Positive
Card BattlerCard Game
Manifold Garden
2020
Est. copies
≈ 213k–346k
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before Steam's cut
$19.99
9k reviews
Overwhelmingly Positive
PuzzleSurreal
Unpacking
2021
Est. copies
≈ 1.0M–1.7M
3.2x vs typical
SteamSpy 500k–1M
Est. revenue
$5.6M–$15.1M after Steam's cut $10.2M–$23.2M before Steam's cut
$19.99
41k reviews
Very Positive
RelaxingCute
Her Story
2015
Est. copies
≈ 509k–827k
SteamSpy 1M–2M
Est. revenue
$1.4M–$3.8M after Steam's cut $2.5M–$5.8M before Steam's cut
$9.99
10k reviews
Very Positive
InvestigationTyping
VLADiK BRUTAL
2024
Est. copies
≈ 260k–422k
SteamSpy 500k–1M
Est. revenue
$857k–$2.3M after Steam's cut $1.6M–$3.5M before Steam's cut
$11.99
10k reviews
Very Positive
FPSShooter
Pony Island
2016
Est. copies
≈ 755k–1.2M
SteamSpy 500k–1M
Est. revenue
$1.0M–$2.8M after Steam's cut $1.9M–$4.3M before Steam's cut
$4.99
18k reviews
Very Positive
PuzzleIndie
Gorogoa
2017
Est. copies
≈ 717k–1.2M
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$3.0M–$7.9M after Steam's cut $5.4M–$12.2M before Steam's cut
$14.99
21k reviews
Overwhelmingly Positive
PuzzleHand-drawn
SUPERHOT: MIND CONTROL DELETE
2020
Est. copies
≈ 318k–516k
SteamSpy 1M–2M
Est. revenue
$2.2M–$5.9M after Steam's cut $4.0M–$9.0M before Steam's cut
$24.99
13k reviews
Very Positive
FPSTime Manipulation

Sizing up your own game? See how many copies games in its genre usually sell before you build it.