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How many copies did Air Fleet sell?

Estimated copies sold
≈ 223–363
$183–$494 after Steam's cut $333–$760 before Steam's cut
from 9 reviews (9 user reviews)
Only 9 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Air Fleet and predicted how it would do from its 4 similar games. Every figure here, including Air Fleet's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 452k–1.2M
best case 1.2M (Transport Fever 2)
Games like Air Fleet

A typical game among these

≈ 452k–1.2M copies

≈ $10.9M–$21.3M after Steam's cut

from ~21k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 4 of the similar games are hits.

This comes from a small set of games, so take it as a sketch.

Best case: Transport Fever 2 at ≈ 950k–1.5M copies, ≈ $10.4M–$28.1M after Steam's cut.

The genre you'd be entering
These games
The similar games share Simulation (4 of 4) and Flight (3 of 4).
The winners
Winners here lead with Simulation + Management, priced around $40.
When they shipped
None of the similar games shipped in the last two years; the newest is from 2021. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

X4: Foundations
2018
Est. copies
≈ 920k–1.5M
SteamSpy 1M–2M
Est. revenue
$12.7M–$34.0M after Steam's cut $23.0M–$52.3M before Steam's cut
$49.99
30k reviews
Mostly Positive
Space SimSimulation
Learn to Fly 3
2017
Est. copies
≈ 390k–633k
SteamSpy 200k–500k
Est. revenue
Free
Free
11k reviews
Very Positive
Free to PlayCasual
Transport Fever 2
2019
Est. copies
≈ 950k–1.5M
1.6x vs typical
SteamSpy 1M–2M
Est. revenue
$10.4M–$28.1M after Steam's cut $19.0M–$43.2M before Steam's cut
$39.99
33k reviews
Very Positive
SimulationStrategy
Airport CEO
2021
Est. copies
≈ 207k–337k
SteamSpy 500k–1M
Est. revenue
$1.4M–$3.8M after Steam's cut $2.6M–$5.9M before Steam's cut
$24.99
8k reviews
Very Positive
FlightResource Management

Sizing up your own game? See how many copies games in its genre usually sell before you build it.