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How many copies did Do I smell Pizza? sell?

Estimated copies sold
≈ 471–766
$646–$2k after Steam's cut $1k–$3k before Steam's cut
from 19 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Do I smell Pizza? and predicted how it would do from its 8 similar games. Every figure here, including Do I smell Pizza?'s, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 56k–86k
best case 907k (Garfield Kart)
Games like Do I smell Pizza?

A typical game among these

≈ 56k–86k copies

≈ $233k–$306k after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

4 of the 8 similar games are hits.

Best case: Garfield Kart at ≈ 691k–1.1M copies, ≈ $948k–$2.5M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 17 reviews in their first month; the range was 14 to 519.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Tower Defense (7 of 8) and Bullet Hell (2 of 8).
The winners
Winners here lead with Cult Classic + Combat Racing, priced around $5. The breakout hits carry Cult Classic + Combat Racing + Competitive; a typical game here doesn't.
When they shipped
The similar games span 2014 to 2024, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

They Can't Stop All Of Us
2019
Est. copies
≈ 47k–76k
SteamSpy 200k–500k
Est. revenue
Free
Free
2k reviews
Mostly Positive
Free to PlayStrategy
Bardbarian
2014
Est. copies
≈ 85k–138k
SteamSpy 100k–200k
Est. revenue
$186k–$500k after Steam's cut $338k–$769k before Steam's cut
$7.99
2k reviews
Very Positive
Garfield Kart
2015
Est. copies
≈ 691k–1.1M
9.1x vs typical
SteamSpy 500k–1M
Est. revenue
$948k–$2.5M after Steam's cut $1.7M–$3.9M before Steam's cut
$4.99
14k reviews
Very Positive
Cult ClassicCombat Racing
Pengun
2023
Est. copies
≈ 496–806
too small to compare
SteamSpy under 20k
Est. revenue
$408–$1k after Steam's cut $742–$2k before Steam's cut
$2.99
20 reviews
Positive
ActionCasual
Topple Tactics
2023
Est. copies
≈ 39k–63k
SteamSpy 50k–100k
Est. revenue
$106k–$286k after Steam's cut $193k–$439k before Steam's cut
$9.99
2k reviews
Very Positive
PhysicsComedy
CD 2: Trap Master
2024
Est. copies
≈ 9k–15k
too small to compare
SteamSpy under 20k
Est. revenue
$38k–$102k after Steam's cut $69k–$157k before Steam's cut
$14.99
372 reviews
Very Positive
Indie3D
Sidewalk Simulator
2024
Est. copies
≈ 570–927
too small to compare
SteamSpy under 20k
Est. revenue
$625–$2k after Steam's cut $1k–$3k before Steam's cut
$3.99
23 reviews
Positive
Early AccessAction
wonShot
2020
Est. copies
≈ 719–1k
too small to compare
SteamSpy 20k–50k
Est. revenue
$196–$527 after Steam's cut $356–$810 before Steam's cut
$0.99
29 reviews
Positive
Shoot 'Em UpTop-Down Shooter

Sizing up your own game? See how many copies games in its genre usually sell before you build it.