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wishvane

How many copies did Do I smell Pizza? sell?

Estimated copies sold
≈ 471–766
$646–$2k after Steam's cut $1k–$3k before the cut
from 19 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Do I smell Pizza? out and predicted the genre from its 8 similar games. Every figure here, including Do I smell Pizza?'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 55k–82k
best case 860k (Garfield Kart)

4 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 55k–82k copies
≈ $220k–$286k after Steam's cut
from ~2k reviews
Best case
≈ 656k–1.1M copies
Garfield Kart · ≈ $900k–$2.4M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
The launch
The games that made it here had roughly 14 to 523 reviews in their first month.
Your set
Your set clusters on Tower Defense (7 of 8) and Bullet Hell (2 of 8).
The winners
Winners here lead with Cult Classic + Combat Racing, priced around $5. The breakout hits carry Cult Classic + Combat Racing + Competitive; a typical game here doesn't.
The era
The games you compared span 2014 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

They Can't Stop All Of Us
2019
Est. copies
≈ 47k–76k
SteamSpy 200k–500k
Est. revenue
Free
Free
2k reviews
Mostly Positive
Free to PlayStrategy
Bardbarian
2014
Est. copies
≈ 79k–128k
SteamSpy 100k–200k
Est. revenue
$173k–$464k after Steam's cut $314k–$715k before the cut
$7.99
2k reviews
Very Positive
Garfield Kart
2015
Est. copies
≈ 656k–1.1M
9.2x vs typical
SteamSpy 500k–1M
Est. revenue
$900k–$2.4M after Steam's cut $1.6M–$3.7M before the cut
$4.99
14k reviews
Very Positive
Cult ClassicCombat Racing
Pengun
2023
Est. copies
≈ 480–780
too small to compare
SteamSpy under 20k
Est. revenue
$395–$1k after Steam's cut $718–$2k before the cut
$2.99
20 reviews
Positive
ActionCasual
Topple Tactics
2023
Est. copies
≈ 37k–60k
SteamSpy 50k–100k
Est. revenue
$102k–$274k after Steam's cut $185k–$421k before the cut
$9.99
2k reviews
Very Positive
PhysicsComedy
CD 2: Trap Master
2024
Est. copies
≈ 9k–14k
too small to compare
SteamSpy under 20k
Est. revenue
$37k–$99k after Steam's cut $67k–$152k before the cut
$14.99
371 reviews
Very Positive
Indie3D
Sidewalk Simulator
2024
Est. copies
≈ 552–897
too small to compare
SteamSpy under 20k
Est. revenue
$606–$2k after Steam's cut $1k–$3k before the cut
$3.99
23 reviews
Positive
Early AccessAction
wonShot
2020
Est. copies
≈ 766–1k
too small to compare
SteamSpy 20k–50k
Est. revenue
$208–$560 after Steam's cut $379–$862 before the cut
$0.99
29 reviews
Positive
Shoot 'Em UpTop-Down Shooter

Sizing up your own game? See what its genre can realistically do before you build it.