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How many copies did Sunlight sell?

Estimated copies sold
≈ 12k–19k
$13k–$34k after Steam's cut $23k–$53k before Steam's cut
from 468 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Sunlight and predicted how it would do from its 8 similar games. Every figure here, including Sunlight's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 6k–15k
best case 1.5M (The Beginner's Guide)
Games like Sunlight

A typical game among these

≈ 6k–15k copies

≈ $7k–$47k after Steam's cut

from ~283 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

Best case: The Beginner's Guide at ≈ 1.2M–1.9M copies, ≈ $3.2M–$8.5M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 28 reviews in their first month; the range was 24 to 42.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Abstract (5 of 8) and Experimental (4 of 8).
The winners
Winners here lead with Story Rich + Walking Simulator, priced around $10. The breakout hits carry Story Rich + Narration + Short; a typical game here doesn't.
When they shipped
The similar games span 2013 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Beginner's Guide
2015
Est. copies
≈ 1.2M–1.9M
83x vs typical
SteamSpy 500k–1M
Est. revenue
$3.2M–$8.5M after Steam's cut $5.8M–$13.1M before Steam's cut
$9.99
24k reviews
Very Positive
MirrorMoon EP
2013
Est. copies
≈ 38k–62k
2.1x vs typical
SteamSpy 50k–100k
Est. revenue
$158k–$425k after Steam's cut $288k–$654k before Steam's cut
$14.99
607 reviews
Mixed
IndieExploration
TRIP Steam Edition
2015
Est. copies
≈ 14k–22k
SteamSpy under 20k
Est. revenue
$4k–$10k after Steam's cut $7k–$16k before Steam's cut
$0.99
283 reviews
Mixed
Life Tastes Like Cardboard
2019
Est. copies
≈ 10k–16k
SteamSpy under 20k
Est. revenue
Free
Free
337 reviews
Very Positive
IndieEmotional
The Utility Room
2023
Est. copies
≈ 7k–12k
SteamSpy under 20k
Est. revenue
$26k–$69k after Steam's cut $47k–$106k before Steam's cut
$12.99
290 reviews
Very Positive
VRIndie
Loneliness
2021
Est. copies
≈ 4k–6k
SteamSpy 20k–50k
Est. revenue
Free
Free
148 reviews
Very Positive
ExperimentalAbstract
Eschaton
2022
Est. copies
≈ 4k–7k
SteamSpy 20k–50k
Est. revenue
$2k–$6k after Steam's cut $4k–$9k before Steam's cut
$1.99
169 reviews
Very Positive
SurrealConspiracy
Barbotine
2024
Est. copies
≈ 4k–7k
SteamSpy under 20k
Est. revenue
$4k–$10k after Steam's cut $7k–$15k before Steam's cut
$2.99
176 reviews
Very Positive
PsychologicalSurreal

Sizing up your own game? See how many copies games in its genre usually sell before you build it.