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How many copies did On Key Up: A Game for Keyboards sell?

Estimated copies sold
≈ 248–403
$272–$732 after Steam's cut $495–$1k before Steam's cut
from 10 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid On Key Up: A Game for Keyboards and predicted how it would do from its 8 similar games. Every figure here, including On Key Up: A Game for Keyboards's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 131k–490k
best case 1.4M (Surgeon Simulator)
Games like On Key Up: A Game for Keyboards

A typical game among these

≈ 131k–490k copies

≈ $259k–$2.1M after Steam's cut

from ~4k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

Best case: Surgeon Simulator at ≈ 1.1M–1.7M copies, ≈ $2.9M–$7.9M after Steam's cut.

The genre you'd be entering
These games
The similar games share Puzzle (6 of 8) and Typing (5 of 8).
The winners
Winners here lead with Simulation + Physics, priced around $10.
When they shipped
The similar games span 2013 to 2026, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Her Story
2015
Est. copies
≈ 509k–827k
2.8x vs typical
SteamSpy 1M–2M
Est. revenue
$1.4M–$3.8M after Steam's cut $2.5M–$5.8M before Steam's cut
$9.99
10k reviews
Very Positive
InvestigationTyping
Type:Rider
2013
Est. copies
≈ 108k–175k
SteamSpy 50k–100k
Est. revenue
$148k–$397k after Steam's cut $268k–$610k before Steam's cut
$4.99
2k reviews
Mostly Positive
CasualPlatformer
Party Quiz
2026
Est. copies
≈ 41k–66k
SteamSpy 50k–100k
Est. revenue
$134k–$360k after Steam's cut $243k–$554k before Steam's cut
$11.99
2k reviews
Very Positive
Early AccessCasual
Duskers
2016
Est. copies
≈ 117k–191k
SteamSpy 100k–200k
Est. revenue
$645k–$1.7M after Steam's cut $1.2M–$2.7M before Steam's cut
$19.99
3k reviews
Very Positive
ExplorationTyping
Surgeon Simulator
2013
Est. copies
≈ 1.1M–1.7M
4.6x vs typical
SteamSpy 1M–2M
Est. revenue
$2.9M–$7.9M after Steam's cut $5.3M–$12.2M before Steam's cut
$9.99
17k reviews
Very Positive
SimulationFunny
Progressbar95
2020
Est. copies
≈ 91k–148k
SteamSpy 200k–500k
Est. revenue
$125k–$337k after Steam's cut $228k–$519k before Steam's cut
$4.99
4k reviews
Overwhelmingly Positive
CasualArcade
while True: learn()
2019
Est. copies
≈ 237k–386k
2.2x vs typical
SteamSpy 500k–1M
Est. revenue
$848k–$2.3M after Steam's cut $1.5M–$3.5M before Steam's cut
$12.99
8k reviews
Very Positive
ProgrammingSimulation
keyg: the last prison
2018
Est. copies
≈ 4k–7k
too small to compare
SteamSpy under 20k
Est. revenue
$6k–$16k after Steam's cut $11k–$24k before Steam's cut
$4.99
140 reviews
Very Positive
IndiePuzzle

Sizing up your own game? See how many copies games in its genre usually sell before you build it.