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How many copies did 武林志2 (Wushu Chronicles 2) sell?

Estimated copies sold
≈ 21k–34k
$114k–$306k after Steam's cut $207k–$471k before Steam's cut
from 836 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid 武林志2 (Wushu Chronicles 2) and predicted how it would do from its 8 similar games. Every figure here, including 武林志2 (Wushu Chronicles 2)'s, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 164k–560k
best case 1.7M (Brutal Legend)
Games like 武林志2 (Wushu Chronicles 2)

A typical game among these

≈ 164k–560k copies

≈ $502k–$1.1M after Steam's cut

from ~5k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

No genre covers most of these similar games. The closest is Open World (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Brutal Legend at ≈ 1.3M–2.1M copies, ≈ $5.3M–$14.3M after Steam's cut.

What their first month looked like
About half the games that made it here had over 65 reviews in their first month; the range was 59 to 4k.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Open World (4 of 8) and Action-Adventure (3 of 8).
The winners
Winners here lead with Comedy + Open World, priced around $15.
When they shipped
The similar games span 2007 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Est. copies
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too small to compare
SteamSpy 20k–50k
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$13k–$35k after Steam's cut $24k–$55k before Steam's cut
$14.99
129 reviews
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Action-AdventureMedieval
Penkura
2018
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too small to compare
SteamSpy under 20k
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$24k–$64k after Steam's cut $43k–$98k before Steam's cut
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Early AccessOpen World Survival Craft
Han Xiongnu Wars
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$272k–$732k after Steam's cut $495k–$1.1M before Steam's cut
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Mixed
ActionStrategy
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2024
Est. copies
≈ 3k–6k
too small to compare
SteamSpy 20k–50k
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$12k–$34k after Steam's cut $23k–$52k before Steam's cut
$12.99
141 reviews
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RPGIdler
Brutal Legend
2013
Est. copies
≈ 1.3M–2.1M
4.5x vs typical
SteamSpy 2M–5M
Est. revenue
$5.3M–$14.3M after Steam's cut $9.7M–$22.1M before Steam's cut
$14.99
20k reviews
Very Positive
ActionComedy
Overlord™
2007
Est. copies
≈ 427k–693k
SteamSpy 500k–1M
Est. revenue
$585k–$1.6M after Steam's cut $1.1M–$2.4M before Steam's cut
$4.99
7k reviews
Very Positive
Villain ProtagonistHack and Slash
Survivalist: Invisible Strain
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Est. copies
≈ 113k–184k
SteamSpy 100k–200k
Est. revenue
$374k–$1.0M after Steam's cut $679k–$1.5M before Steam's cut
$11.99
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Very Positive
Open World Survival CraftColony Sim
Survivalist
2015
Est. copies
≈ 125k–204k
SteamSpy 200k–500k
Est. revenue
$172k–$462k after Steam's cut $313k–$711k before Steam's cut
$4.99
3k reviews
Very Positive
SurvivalZombies

Sizing up your own game? See how many copies games in its genre usually sell before you build it.