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How many copies did Night Book sell?

Estimated copies sold
≈ 15k–24k
$62k–$166k after Steam's cut $112k–$256k before Steam's cut
from 605 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Night Book and predicted how it would do from its 8 similar games. Every figure here, including Night Book's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 35k–45k
best case 116k (The Complex)
Games like Night Book

A typical game among these

≈ 35k–45k copies

≈ $184k–$368k after Steam's cut

from ~1k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: The Complex at ≈ 89k–144k copies, ≈ $365k–$982k after Steam's cut.

What their first month looked like
About half the games that made it here had over 367 reviews in their first month; the range was 137 to 881.
The genre you'd be entering
These games
The similar games share FMV (7 of 8) and Choices Matter (5 of 8).
The winners
Winners here lead with FMV + Choices Matter, priced around $15.
When they shipped
Only 3 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Game of Fate: Chasing Through Time
2024
Est. copies
≈ 28k–45k
SteamSpy 20k–50k
Est. revenue
$85k–$228k after Steam's cut $154k–$350k before Steam's cut
$10.99
1k reviews
Very Positive
FMVDating Sim
Game of Fate 2: A Century's Promise
2025
Est. copies
≈ 31k–50k
SteamSpy 20k–50k
Est. revenue
$136k–$367k after Steam's cut $248k–$564k before Steam's cut
$15.99
1k reviews
Mostly Positive
FMVDating Sim
The Centennial Case : A Shijima Story
2022
Est. copies
≈ 28k–46k
SteamSpy 50k–100k
Est. revenue
$386k–$1.0M after Steam's cut $702k–$1.6M before Steam's cut
$49.99
1k reviews
Mostly Positive
FMVChoose Your Own Adventure
The Complex
2020
Est. copies
≈ 89k–144k
3.1x vs typical
SteamSpy 100k–200k
Est. revenue
$365k–$982k after Steam's cut $664k–$1.5M before Steam's cut
$14.99
4k reviews
Mostly Positive
AdventureFMV
Death Come True
2020
Est. copies
≈ 24k–39k
SteamSpy 50k–100k
Est. revenue
$105k–$281k after Steam's cut $190k–$433k before Steam's cut
$15.99
960 reviews
Mostly Positive
FMVAdventure
Erica
2021
Est. copies
≈ 44k–71k
1.5x vs typical
SteamSpy 200k–500k
Est. revenue
$144k–$388k after Steam's cut $263k–$597k before Steam's cut
$11.99
2k reviews
Mostly Positive
Choose Your Own AdventureFMV
Who Pressed Mute on Uncle Marcus?
2022
Est. copies
≈ 30k–49k
SteamSpy 100k–200k
Est. revenue
$123k–$332k after Steam's cut $224k–$510k before Steam's cut
$14.99
1k reviews
Mixed
FMVAdventure
Sisters: Last Day of Summer
2024
Est. copies
≈ 11k–18k
SteamSpy under 20k
Est. revenue
$76k–$205k after Steam's cut $139k–$315k before Steam's cut
$24.99
447 reviews
Very Positive
Visual NovelAnime

Sizing up your own game? See how many copies games in its genre usually sell before you build it.