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How many copies did Pangea sell?

Estimated copies sold
≈ 149–242
$287–$770 after Steam's cut $521–$1k before Steam's cut
from 6 reviews (6 user reviews)
Only 6 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Pangea and predicted how it would do from its 8 similar games. Every figure here, including Pangea's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 522k–810k
best case 9.3M (Divinity: Original Sin 2 - Definitive Edition)
Games like Pangea

A typical game among these

≈ 522k–810k copies

≈ $5.4M–$14.8M after Steam's cut

from ~21k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Divinity: Original Sin 2 - Definitive Edition at ≈ 7.1M–11.5M copies, ≈ $87.8M–$236.1M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 7k reviews in their first month; the range was 5k to 15k.
The genre you'd be entering
These games
The similar games share Turn-Based Tactics (6 of 8) and Turn-Based Combat (5 of 8).
The winners
Winners here lead with Tactical RPG + Turn-Based Strategy, priced around $45. The breakout hits carry CRPG + Exploration + Tactical RPG; a typical game here doesn't.
When they shipped
The similar games span 2017 to 2024, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Metaphor: ReFantazio
2024
Est. copies
≈ 1.1M–1.7M
2.1x vs typical
SteamSpy 1M–2M
Est. revenue
$20.7M–$55.7M after Steam's cut $37.7M–$85.7M before Steam's cut
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RPGJRPG
Mutant Year Zero: Road to Eden
2018
Est. copies
≈ 625k–1.0M
SteamSpy 500k–1M
Est. revenue
$6.0M–$16.2M after Steam's cut $10.9M–$24.9M before Steam's cut
$34.99
21k reviews
Very Positive
StrategyRPG
Monster Train
2020
Est. copies
≈ 570k–927k
SteamSpy 500k–1M
Est. revenue
$3.9M–$10.5M after Steam's cut $7.1M–$16.2M before Steam's cut
$24.99
23k reviews
Overwhelmingly Positive
Card BattlerRogue-lite
Songs of Conquest
2024
Est. copies
≈ 337k–547k
SteamSpy 1M–2M
Est. revenue
$2.8M–$7.5M after Steam's cut $5.0M–$11.5M before Steam's cut
$29.99
14k reviews
Very Positive
Local MultiplayerTurn-Based Tactics
Marvel's Midnight Suns
2022
Est. copies
≈ 609k–990k
SteamSpy 2M–5M
Est. revenue
$10.0M–$27.0M after Steam's cut $18.3M–$41.6M before Steam's cut
$59.99
25k reviews
Very Positive
SuperheroTurn-Based Tactics
The Last Spell
2023
Est. copies
≈ 341k–555k
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.3M after Steam's cut $4.3M–$9.7M before Steam's cut
$24.99
14k reviews
Very Positive
StrategySingleplayer
Divinity: Original Sin 2 - Definitive Edition
2017
Est. copies
≈ 7.1M–11.5M
10x vs typical
SteamSpy 5M–10M
Est. revenue
$87.8M–$236.1M after Steam's cut $159.6M–$363.2M before Steam's cut
$44.99
206k reviews
Overwhelmingly Positive
Tactical RPGRPG
Wildermyth
2021
Est. copies
≈ 454k–737k
SteamSpy 1M–2M
Est. revenue
$3.1M–$8.4M after Steam's cut $5.7M–$12.9M before Steam's cut
$24.99
18k reviews
Very Positive
Party-Based RPGChoices Matter

Sizing up your own game? See how many copies games in its genre usually sell before you build it.