Sign in
wishvane

How many copies did Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles sell?

Estimated copies sold
≈ 487k–791k
$8.0M–$21.6M after Steam's cut $14.6M–$33.2M before the cut
from 20k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles out and predicted the genre from its 8 similar games. Every figure here, including Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 949k–2.3M
best case 4.3M (TEKKEN 7)
The Fighting genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 949k–2.3M copies
≈ $15.6M–$49.0M after Steam's cut
from ~58k reviews
Best case
≈ 3.3M–5.3M copies
TEKKEN 7 · ≈ $36.0M–$96.8M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Fighting (8 of 8) and Arcade (5 of 8).
The winners
Winners here lead with Fighting + Competitive, priced around $40.
The era
The games you compared span 2013 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

TEKKEN 8
2024
Est. copies
≈ 1.7M–2.8M
SteamSpy 1M–2M
Est. revenue
$18.9M–$50.7M after Steam's cut $34.3M–$78.0M before the cut
$39.99
71k reviews
Mixed
Fighting3D Fighter
NARUTO SHIPPUDEN: Ultimate Ninja STORM 3 Full Burst HD
2013
Est. copies
≈ 748k–1.2M
SteamSpy 500k–1M
Est. revenue
$4.1M–$11.1M after Steam's cut $7.5M–$17.0M before the cut
$19.99
14k reviews
Very Positive
AnimeFighting
TEKKEN 7
2017
Est. copies
≈ 3.3M–5.3M
1.7x vs typical
SteamSpy 2M–5M
Est. revenue
$36.0M–$96.8M after Steam's cut $65.4M–$148.8M before the cut
$39.99
95k reviews
Very Positive
FightingAction
Street Fighter™ 6
2023
Est. copies
≈ 1.9M–3.0M
SteamSpy 2M–5M
Est. revenue
$20.4M–$54.7M after Steam's cut $37.0M–$84.2M before the cut
$39.99
77k reviews
Very Positive
2D FighterFighting
DRAGON BALL: Sparking! ZERO
2024
Est. copies
≈ 1.7M–2.8M
SteamSpy 2M–5M
Est. revenue
$32.8M–$88.3M after Steam's cut $59.7M–$135.8M before the cut
$69.99
71k reviews
Very Positive
AnimeAction
Street Fighter V
2016
Est. copies
≈ 1.8M–2.9M
SteamSpy 2M–5M
Est. revenue
$9.7M–$26.1M after Steam's cut $17.7M–$40.2M before the cut
$19.99
44k reviews
Mixed
FightingAction
JUMP FORCE
2019
Est. copies
≈ 650k–1.1M
SteamSpy 1M–2M
Est. revenue
Free
Free
23k reviews
Mostly Positive
AnimeFighting
SOULCALIBUR VI
2018
Est. copies
≈ 434k–706k
SteamSpy 1M–2M
Est. revenue
$7.2M–$19.3M after Steam's cut $13.0M–$29.6M before the cut
$59.99
14k reviews
Very Positive
FightingAction

Sizing up your own game? See what its genre can realistically do before you build it.