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How many copies did CYBER EMOJI TALE 2099 sell?

Estimated copies sold
≈ 3k–4k
$750–$2k after Steam's cut $1k–$3k before Steam's cut
from 111 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid CYBER EMOJI TALE 2099 and predicted how it would do from its 8 similar games. Every figure here, including CYBER EMOJI TALE 2099's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2.0M–2.2M
best case 34.9M (Apex Legends™)
Games like CYBER EMOJI TALE 2099

A typical game among these

≈ 2.0M–2.2M copies

≈ $22.0M–$30.7M after Steam's cut

from ~49k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

No genre covers most of these similar games. The closest is Cyberpunk (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Apex Legends™ at ≈ 26.6M–43.2M copies. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 6k reviews in their first month; the range was 2 to 76k.
The genre you'd be entering
These games
The similar games share Cyberpunk (4 of 8) and Shooter (4 of 8).
The winners
Winners here lead with Battle Royale + FPS. The breakout hits carry Free to Play + Battle Royale + Multiplayer; a typical game here doesn't.
When they shipped
The similar games span 2016 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Apex Legends™
2020
Est. copies
≈ 26.6M–43.2M
22x vs typical
SteamSpy 100M–200M
Est. revenue
Free
Free
1.1M reviews
Mixed
Free to PlayBattle Royale
VA-11 Hall-A: Cyberpunk Bartender Action
2016
Est. copies
≈ 1.6M–2.6M
SteamSpy 500k–1M
Est. revenue
$6.7M–$17.9M after Steam's cut $12.1M–$27.6M before Steam's cut
$14.99
39k reviews
Overwhelmingly Positive
CyberpunkVisual Novel
Cyberpunk Girls
2022
Est. copies
≈ 1k–2k
too small to compare
SteamSpy under 20k
Est. revenue
$2k–$7k after Steam's cut $5k–$10k before Steam's cut
$6.99
52 reviews
Mixed
CyberpunkDating Sim
Deus Ex: Mankind Divided
2016
Est. copies
≈ 1.8M–2.9M
SteamSpy 2M–5M
Est. revenue
$14.5M–$39.1M after Steam's cut $26.4M–$60.1M before Steam's cut
$29.99
42k reviews
Mostly Positive
CyberpunkStealth
Ghostrunner
2020
Est. copies
≈ 1.7M–2.7M
SteamSpy 2M–5M
Est. revenue
$13.7M–$36.8M after Steam's cut $24.9M–$56.6M before Steam's cut
$29.99
67k reviews
Very Positive
ActionCyberpunk
Atomic Heart
2023
Est. copies
≈ 1.4M–2.3M
SteamSpy 1M–2M
Est. revenue
$22.9M–$61.6M after Steam's cut $41.7M–$94.8M before Steam's cut
$59.99
56k reviews
Very Positive
Sexual ContentFPS
CYBERSLAYER: No Time to Regret
2025
Est. copies
≈ 868–1k
too small to compare
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before Steam's cut
$4.99
35 reviews
Positive
CasualRPG
Project Rose
2024
Est. copies
≈ 248–403
too small to compare
SteamSpy under 20k
Est. revenue
$340–$915 after Steam's cut $619–$1k before Steam's cut
$4.99
10 reviews
Mostly Negative
Sexual ContentRPG

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