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How many copies did Ghostrunner sell?

Estimated copies sold
≈ 1.7M–2.7M
$13.7M–$36.8M after Steam's cut $24.9M–$56.6M before Steam's cut
from 67k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Ghostrunner and predicted how it would do from its 8 similar games. Every figure here, including Ghostrunner's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 519k–915k
best case 8.0M (ULTRAKILL)
Games like Ghostrunner

A typical game among these

≈ 519k–915k copies

≈ $5.1M–$5.9M after Steam's cut

from ~13k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

No genre covers most of these similar games. The closest is Cyberpunk (3 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: ULTRAKILL at ≈ 6.1M–9.9M copies, ≈ $50.2M–$134.8M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Cyberpunk (3 of 8) and First-Person (3 of 8).
The winners
Winners here lead with Story Rich + Platformer, priced around $27. The breakout hits carry Singleplayer + Spectacle fighter + Character Action Game; a typical game here doesn't.
When they shipped
The similar games span 2012 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Blacklight: Retribution
2012
Est. copies
≈ 1.0M–1.7M
SteamSpy 200k–500k
Est. revenue
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Katana ZERO
2019
Est. copies
≈ 2.2M–3.6M
5.7x vs typical
SteamSpy 2M–5M
Est. revenue
$9.0M–$24.3M after Steam's cut $16.4M–$37.4M before Steam's cut
$14.99
76k reviews
Overwhelmingly Positive
Pixel GraphicsAction
SUPERHOT
2016
Est. copies
≈ 1.7M–2.8M
3.1x vs typical
SteamSpy 1M–2M
Est. revenue
$11.7M–$31.4M after Steam's cut $21.2M–$48.2M before Steam's cut
$24.99
41k reviews
Very Positive
ActionFPS
METAL GEAR RISING: REVENGEANCE
2014
Est. copies
≈ 5.0M–8.1M
6.7x vs typical
SteamSpy 2M–5M
Est. revenue
$41.1M–$110.6M after Steam's cut $74.8M–$170.2M before Steam's cut
$29.99
89k reviews
Overwhelmingly Positive
Great SoundtrackHack and Slash
ULTRAKILL
2020
Est. copies
≈ 6.1M–9.9M
18x vs typical
SteamSpy 5M–10M
Est. revenue
$50.2M–$134.8M after Steam's cut $91.2M–$207.4M before Steam's cut
$29.99
245k reviews
Overwhelmingly Positive
Boomer ShooterFast-Paced
Furi
2016
Est. copies
≈ 585k–951k
SteamSpy 1M–2M
Est. revenue
$3.2M–$8.7M after Steam's cut $5.9M–$13.3M before Steam's cut
$19.99
14k reviews
Very Positive
Bullet HellHack and Slash
Ghostrunner 2
2023
Est. copies
≈ 288k–468k
SteamSpy 500k–1M
Est. revenue
$3.2M–$8.5M after Steam's cut $5.8M–$13.1M before Steam's cut
$39.99
12k reviews
Mostly Positive
CyberpunkAction
RUINER
2017
Est. copies
≈ 431k–700k
SteamSpy 500k–1M
Est. revenue
$2.4M–$6.4M after Steam's cut $4.3M–$9.8M before Steam's cut
$19.99
13k reviews
Very Positive
CyberpunkAction

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