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How many copies did Ghostrunner 2 sell?

Estimated copies sold
≈ 288k–468k
$3.2M–$8.5M after Steam's cut $5.8M–$13.1M before Steam's cut
from 12k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Ghostrunner 2 and predicted how it would do from its 8 similar games. Every figure here, including Ghostrunner 2's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 109k–127k
best case 540k (Mirror's Edge™ Catalyst)
Games like Ghostrunner 2

A typical game among these

≈ 109k–127k copies

≈ $490k–$550k after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

No genre covers most of these similar games. The closest is Parkour (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Mirror's Edge™ Catalyst at ≈ 411k–668k copies, ≈ $2.3M–$6.1M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 1k reviews in their first month; the range was 279 to 7k.
The genre you'd be entering
These games
The similar games share Parkour (4 of 8) and Runner (4 of 8).
The winners
Winners here lead with Racing + 1980s, priced around $11. The breakout hits carry Racing + Casual + Simulation; a typical game here doesn't.
When they shipped
The similar games span 2014 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Neon Boost
2019
Est. copies
≈ 71k–115k
SteamSpy 200k–500k
Est. revenue
Free
Free
2k reviews
Very Positive
Free to PlayParkour
Ding Dong XL
2018
Est. copies
≈ 28k–45k
too small to compare
SteamSpy 20k–50k
Est. revenue
$7k–$20k after Steam's cut $14k–$31k before Steam's cut
$0.99
906 reviews
Overwhelmingly Positive
RunnerDifficult
Neon Drive
2016
Est. copies
≈ 91k–148k
SteamSpy 100k–200k
Est. revenue
$250k–$672k after Steam's cut $454k–$1.0M before Steam's cut
$9.99
2k reviews
Very Positive
1980sRetro
DeadCore
2014
Est. copies
≈ 114k–186k
SteamSpy 200k–500k
Est. revenue
$314k–$845k after Steam's cut $571k–$1.3M before Steam's cut
$9.99
2k reviews
Very Positive
PlatformerAction
DeathSprint 66
2024
Est. copies
≈ 15k–24k
too small to compare
SteamSpy under 20k
Est. revenue
$82k–$220k after Steam's cut $149k–$338k before Steam's cut
$19.99
600 reviews
Very Positive
PvPRunner
Retrowave
2022
Est. copies
≈ 383k–622k
7.3x vs typical
SteamSpy 200k–500k
Est. revenue
$315k–$846k after Steam's cut $572k–$1.3M before Steam's cut
$2.99
15k reviews
Overwhelmingly Positive
Racing1980s
404Sight
2015
Est. copies
≈ 87k–141k
SteamSpy 200k–500k
Est. revenue
Free
Free
2k reviews
Very Positive
ActionIndie
Mirror's Edge™ Catalyst
2020
Est. copies
≈ 411k–668k
7.8x vs typical
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.1M after Steam's cut $4.1M–$9.3M before Steam's cut
$19.99
17k reviews
Mostly Positive
ParkourFemale Protagonist

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