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How many copies did BullyBall sell?

Estimated copies sold
≈ 25–40
$14–$36 after Steam's cut $25–$56 before Steam's cut
from 1 review (1 user reviews)
Only 1 review so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid BullyBall and predicted how it would do from its 8 similar games. Every figure here, including BullyBall's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 352k–488k
best case 23.0M (No Man's Sky)
Games like BullyBall

A typical game among these

≈ 352k–488k copies

≈ $670k–$5.7M after Steam's cut

from ~7k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

No genre covers most of these similar games. The closest is Procedural Generation (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: No Man's Sky at ≈ 17.5M–28.5M copies, ≈ $289.3M–$777.8M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Procedural Generation (4 of 8) and Simulation (3 of 8).
The winners
Winners here lead with Open World + Open World Survival Craft, priced around $60. The breakout hits carry Open World Survival Craft + Space + Exploration; a typical game here doesn't.
When they shipped
The similar games span 2013 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Derail Valley
2019
Est. copies
≈ 283k–460k
1.5x vs typical
SteamSpy 500k–1M
Est. revenue
$3.1M–$8.4M after Steam's cut $5.7M–$12.9M before Steam's cut
$39.99
10k reviews
Overwhelmingly Positive
Early AccessTrains
Keep Talking and Nobody Explodes
2015
Est. copies
≈ 838k–1.4M
2.6x vs typical
SteamSpy 1M–2M
Est. revenue
$3.5M–$9.3M after Steam's cut $6.3M–$14.3M before Steam's cut
$14.99
17k reviews
Overwhelmingly Positive
Co-opLocal Multiplayer
Receiver
2013
Est. copies
≈ 265k–430k
SteamSpy 200k–500k
Est. revenue
$363k–$977k after Steam's cut $661k–$1.5M before Steam's cut
$4.99
4k reviews
Mostly Positive
No Man's Sky
2016
Est. copies
≈ 17.5M–28.5M
65x vs typical
SteamSpy 5M–10M
Est. revenue
$289.3M–$777.8M after Steam's cut $526.0M–$1196.6M before Steam's cut
$59.99
422k reviews
Very Positive
Open WorldOpen World Survival Craft
Trickster VR: Co-op Dungeon Crawler
2019
Est. copies
≈ 13k–21k
SteamSpy 50k–100k
Est. revenue
$47k–$126k after Steam's cut $85k–$194k before Steam's cut
$12.99
455 reviews
Very Positive
AdventureAction
The Lab
2016
Est. copies
≈ 278k–452k
SteamSpy 1M–2M
Est. revenue
Free
Free
7k reviews
Very Positive
Free to PlayVR
Race The Sun
2013
Est. copies
≈ 402k–653k
SteamSpy 500k–1M
Est. revenue
$1.1M–$3.0M after Steam's cut $2.0M–$4.6M before Steam's cut
$9.99
6k reviews
Very Positive
Procedural GenerationRunner
VR Archery
2022
Est. copies
≈ 273–443
too small to compare
SteamSpy under 20k
Est. revenue
$224–$603 after Steam's cut $408–$927 before Steam's cut
$2.99
11 reviews
Mixed
ActionSimulation

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