Sign in
wishvane

How many copies did Player City sell?

Estimated copies sold
≈ 50–81
$165–$442 after Steam's cut $300–$680 before Steam's cut
from 2 reviews (2 user reviews)
Only 2 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Player City and predicted how it would do from its 8 similar games. Every figure here, including Player City's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 6k–39k
best case 70k (Wild West Legacy)
Games like Player City

A typical game among these

≈ 6k–39k copies

≈ $42k–$195k after Steam's cut

from ~470 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

3 of the 8 similar games are hits.

No genre covers most of these similar games. The closest is Simulation (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Wild West Legacy at ≈ 53k–86k copies, ≈ $395k–$1.1M after Steam's cut.

What their first month looked like
About half the games that made it here had over 84 reviews in their first month; the range was 55 to 2k.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Simulation (4 of 8) and Interactive Fiction (3 of 8).
The winners
Winners here lead with Western + Simulation, priced around $27.
When they shipped
Only 2 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Mia and the Dragon Princess
2023
Est. copies
≈ 7k–12k
SteamSpy under 20k
Est. revenue
$30k–$81k after Steam's cut $55k–$124k before Steam's cut
$14.99
294 reviews
Mixed
ViolentVisual Novel
I Am Jesus Christ: Prologue
2022
Est. copies
≈ 30k–48k
2.6x vs typical
SteamSpy 20k–50k
Est. revenue
Free
Free
1k reviews
Mostly Positive
ActionAdventure
Green Hell VR
2022
Est. copies
≈ 31k–51k
2.7x vs typical
SteamSpy 20k–50k
Est. revenue
$171k–$460k after Steam's cut $311k–$708k before Steam's cut
$19.99
1k reviews
Mixed
Gilded Shadows
2022
Est. copies
≈ 5k–8k
SteamSpy 20k–50k
Est. revenue
$41k–$109k after Steam's cut $74k–$168k before Steam's cut
$29.99
199 reviews
Very Positive
OtomeVisual Novel
Wild West Legacy
2024
Est. copies
≈ 53k–86k
4.6x vs typical
SteamSpy 50k–100k
Est. revenue
$395k–$1.1M after Steam's cut $718k–$1.6M before Steam's cut
$26.99
2k reviews
Mostly Negative
WesternSimulation
Dread X Collection
2020
Est. copies
≈ 16k–26k
SteamSpy under 20k
Est. revenue
$31k–$83k after Steam's cut $56k–$127k before Steam's cut
$6.99
645 reviews
Mostly Positive
Gnomes & Goblins
2020
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$16k–$42k after Steam's cut $29k–$65k before Steam's cut
$19.99
115 reviews
Mostly Positive
IndieCasual
Black Light Kills
2025
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$2k–$7k after Steam's cut $4k–$10k before Steam's cut
$3.99
90 reviews
Mostly Positive
Action-AdventureFirst-Person

Sizing up your own game? See how many copies games in its genre usually sell before you build it.