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How many copies did Destroy The Cubes sell?

Estimated copies sold
≈ 744–1k
$202–$545 after Steam's cut $368–$838 before Steam's cut
from 30 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Destroy The Cubes and predicted how it would do from its 8 similar games. Every figure here, including Destroy The Cubes's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.9M–9.2M
best case 27.0M (BeamNG.drive)
Games like Destroy The Cubes

A typical game among these

≈ 1.9M–9.2M copies

≈ $13.8M–$54.4M after Steam's cut

from ~99k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: BeamNG.drive at ≈ 20.5M–33.4M copies, ≈ $141.2M–$379.6M after Steam's cut.

What their first month looked like
About half the games that made it here had over 32k reviews in their first month; the range was 31k to 38k.
The genre you'd be entering
These games
The similar games share Destruction (7 of 8) and Physics (6 of 8).
The winners
Winners here lead with Simulation + Driving, priced around $25.
When they shipped
The similar games span 2006 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

People Playground
2019
Est. copies
≈ 9.2M–15.0M
3.2x vs typical
SteamSpy 5M–10M
Est. revenue
$25.4M–$68.2M after Steam's cut $46.1M–$104.9M before Steam's cut
$9.99
321k reviews
Overwhelmingly Positive
SandboxGore
Besiege
2020
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$5.5M–$14.7M after Steam's cut $9.9M–$22.6M before Steam's cut
$14.99
53k reviews
Overwhelmingly Positive
SimulationSandbox
BeamNG.drive
2015
Est. copies
≈ 20.5M–33.4M
4.2x vs typical
SteamSpy 5M–10M
Est. revenue
$141.2M–$379.6M after Steam's cut $256.7M–$584.0M before Steam's cut
$24.99
421k reviews
Overwhelmingly Positive
SimulationDriving
Brick Rigs
2023
Est. copies
≈ 1.5M–2.4M
SteamSpy 1M–2M
Est. revenue
$8.2M–$22.0M after Steam's cut $14.8M–$33.8M before Steam's cut
$19.99
60k reviews
Very Positive
SandboxDestruction
Teardown
2022
Est. copies
≈ 3.4M–5.5M
SteamSpy 2M–5M
Est. revenue
$27.9M–$75.0M after Steam's cut $50.7M–$115.4M before Steam's cut
$29.99
136k reviews
Overwhelmingly Positive
DestructionPhysics
Goat Simulator
2014
Est. copies
≈ 3.9M–6.4M
SteamSpy 2M–5M
Est. revenue
$10.8M–$29.1M after Steam's cut $19.7M–$44.7M before Steam's cut
$9.99
70k reviews
Very Positive
SimulationFunny
Just Cause™ 3
2015
Est. copies
≈ 6.3M–10.2M
SteamSpy 5M–10M
Est. revenue
$34.4M–$92.4M after Steam's cut $62.5M–$142.2M before Steam's cut
$19.99
128k reviews
Very Positive
Open WorldAction
FlatOut 2
2006
Est. copies
≈ 1.4M–2.3M
SteamSpy 500k–1M
Est. revenue
$3.9M–$10.4M after Steam's cut $7.0M–$16.0M before Steam's cut
$9.99
22k reviews
Overwhelmingly Positive
RacingCombat Racing

Sizing up your own game? See how many copies games in its genre usually sell before you build it.