Sign in
wishvane

How many copies did Malice & Greed sell?

Estimated copies sold
≈ 2k–3k
$7k–$18k after Steam's cut $12k–$28k before Steam's cut
from 66 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Malice & Greed and predicted how it would do from its 8 similar games. Every figure here, including Malice & Greed's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 871–7k
best case 37k (Dicefolk)
Games like Malice & Greed

A typical game among these

≈ 871–7k copies

≈ $1k–$32k after Steam's cut

from ~103 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

Best case: Dicefolk at ≈ 28k–45k copies, ≈ $115k–$310k after Steam's cut.

What their first month looked like
About half the games that made it here had over 73 reviews in their first month; the range was 3 to 436.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Rogue-lite (8 of 8) and Roguelike Deckbuilder (8 of 8).
The winners
Winners here lead with Roguelike Deckbuilder + Turn-Based Combat, priced around $15.
When they shipped
6 of the 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Lucky Farm
2024
Est. copies
≈ 794–1k
SteamSpy under 20k
Est. revenue
$653–$2k after Steam's cut $1k–$3k before Steam's cut
$2.99
32 reviews
Positive
Dicefolk
2024
Est. copies
≈ 28k–45k
11x vs typical
SteamSpy 50k–100k
Est. revenue
$115k–$310k after Steam's cut $209k–$477k before Steam's cut
$14.99
1k reviews
Very Positive
Roguelike DeckbuilderTurn-Based Combat
Million Monster Militia
2024
Est. copies
≈ 3k–4k
SteamSpy under 20k
Est. revenue
$7k–$19k after Steam's cut $13k–$29k before Steam's cut
$9.99
103 reviews
Very Positive
Daemon Sigil
2025
Est. copies
≈ 273–443
SteamSpy under 20k
Est. revenue
$750–$2k after Steam's cut $1k–$3k before Steam's cut
$9.99
11 reviews
Positive
Card BattlerCreature Collector
Isle of Swaps
2024
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
$15k–$42k after Steam's cut $28k–$64k before Steam's cut
$14.99
151 reviews
Very Positive
Creature CollectorRoguelike Deckbuilder
Tower Escape
2023
Est. copies
≈ 10k–17k
4.0x vs typical
SteamSpy 20k–50k
Est. revenue
$23k–$61k after Steam's cut $41k–$94k before Steam's cut
$7.99
415 reviews
Very Positive
Kodama Battles
2023
Est. copies
≈ 149–242
SteamSpy under 20k
Est. revenue
$450–$1k after Steam's cut $819–$2k before Steam's cut
$10.99
6 reviews
6 user reviews
Auto BattlerRogue-lite
The Corpsmen
2024
Est. copies
≈ 3k–4k
SteamSpy under 20k
Est. revenue
$14k–$38k after Steam's cut $26k–$58k before Steam's cut
$19.99
103 reviews
Mixed
Roguelike DeckbuilderCreature Collector

Sizing up your own game? See how many copies games in its genre usually sell before you build it.