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How many copies did Shadow Tactics: Aiko's Choice sell?

Estimated copies sold
≈ 119k–194k
$656k–$1.8M after Steam's cut $1.2M–$2.7M before the cut
from 5k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Shadow Tactics: Aiko's Choice out and predicted the genre from its 8 similar games. Every figure here, including Shadow Tactics: Aiko's Choice's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 578k–990k
best case 2.0M (Shadow Tactics: Blades of the Shogun)
The Base-Building genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 578k–990k copies
≈ $8.0M–$9.2M after Steam's cut
from ~19k reviews
Best case
≈ 1.5M–2.5M copies
Shadow Tactics: Blades of the Shogun · ≈ $16.9M–$45.3M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Base-Building (4 of 8) and Real Time Tactics (4 of 8).
The winners
Winners here lead with Stealth + Tactical, priced around $30. The breakout hits carry Multiplayer; a typical game here doesn't.
The era
The games you compared span 2013 to 2023, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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Est. copies
≈ 1.5M–2.5M
2.1x vs typical
SteamSpy 1M–2M
Est. revenue
$16.9M–$45.3M after Steam's cut $30.7M–$69.8M before the cut
$39.99
38k reviews
Overwhelmingly Positive
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2020
Est. copies
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SteamSpy 500k–1M
Est. revenue
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16k reviews
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2020
Est. copies
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1.9x vs typical
SteamSpy 1M–2M
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2.0x vs typical
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≈ 1.1M–1.8M
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