Sign in
wishvane

How many copies did Spiral sell?

Estimated copies sold
≈ 2k–3k
$9k–$24k after Steam's cut $16k–$37k before Steam's cut
from 65 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Spiral and predicted how it would do from its 8 similar games. Every figure here, including Spiral's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 902k–1.5M
best case 8.6M (Detroit: Become Human)
Games like Spiral

A typical game among these

≈ 902k–1.5M copies

≈ $6.0M–$10.3M after Steam's cut

from ~29k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Detroit: Become Human at ≈ 6.6M–10.7M copies, ≈ $72.1M–$193.9M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 515 to 8k.
The genre you'd be entering
These games
The similar games share Story Rich (6 of 8) and Choices Matter (4 of 8).
The winners
Winners here lead with Choices Matter + Story Rich, priced around $40. The breakout hits carry Futuristic + Robots + Multiple Endings; a typical game here doesn't.
When they shipped
The similar games span 2015 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Heavy Rain
2020
Est. copies
≈ 788k–1.3M
SteamSpy 500k–1M
Est. revenue
$4.3M–$11.7M after Steam's cut $7.9M–$17.9M before Steam's cut
$19.99
32k reviews
Very Positive
Choices MatterStory Rich
Road 96 🛣️
2021
Est. copies
≈ 653k–1.1M
SteamSpy 500k–1M
Est. revenue
$3.6M–$9.6M after Steam's cut $6.5M–$14.8M before Steam's cut
$19.96
26k reviews
Very Positive
First-PersonColorful
The Beginner's Guide
2015
Est. copies
≈ 1.2M–1.9M
SteamSpy 500k–1M
Est. revenue
$3.2M–$8.5M after Steam's cut $5.8M–$13.1M before Steam's cut
$9.99
24k reviews
Very Positive
Detroit: Become Human
2020
Est. copies
≈ 6.6M–10.7M
9.1x vs typical
SteamSpy 2M–5M
Est. revenue
$72.1M–$193.9M after Steam's cut $131.1M–$298.3M before Steam's cut
$39.99
264k reviews
Overwhelmingly Positive
Choices MatterStory Rich
What Remains of Edith Finch
2017
Est. copies
≈ 1.8M–3.0M
1.8x vs typical
SteamSpy 500k–1M
Est. revenue
$10.1M–$27.2M after Steam's cut $18.4M–$41.8M before Steam's cut
$19.99
53k reviews
Overwhelmingly Positive
Story RichAtmospheric
The Last Campfire
2021
Est. copies
≈ 516k–839k
SteamSpy 500k–1M
Est. revenue
$2.1M–$5.7M after Steam's cut $3.9M–$8.8M before Steam's cut
$14.99
21k reviews
Overwhelmingly Positive
PuzzleAdventure
Beyond: Two Souls
2020
Est. copies
≈ 1.1M–1.8M
1.5x vs typical
SteamSpy 1M–2M
Est. revenue
$6.0M–$16.0M after Steam's cut $10.9M–$24.7M before Steam's cut
$19.99
44k reviews
Very Positive
AdventureChoices Matter
Banishers: Ghosts of New Eden
2024
Est. copies
≈ 231k–376k
too small to compare
SteamSpy 500k–1M
Est. revenue
$3.2M–$8.5M after Steam's cut $5.8M–$13.1M before Steam's cut
$49.99
9k reviews
Very Positive
NarrationLore-Rich

Sizing up your own game? See how many copies games in its genre usually sell before you build it.