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wishvane

How many copies did Demonlore sell?

Estimated copies sold
≈ 2k–4k
$13k–$36k after Steam's cut $24k–$56k before the cut
from 102 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Demonlore out and predicted the genre from its 8 similar games. Every figure here, including Demonlore's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 426k–646k
best case 793k (Monster Train)

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 426k–646k copies
≈ $3.2M–$4.1M after Steam's cut
from ~14k reviews
Best case
≈ 604k–982k copies
Monster Train · ≈ $4.2M–$11.2M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Rogue-like (5 of 8) and Tower Defense (5 of 8).
The winners
Winners here lead with Card Battler + Rogue-lite, priced around $25. The breakout hits carry Card Battler + Card Game + Deckbuilding; a typical game here doesn't.
The era
The games you compared span 2014 to 2023, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Monster Train
2020
Est. copies
≈ 604k–982k
1.7x vs typical
SteamSpy 500k–1M
Est. revenue
$4.2M–$11.2M after Steam's cut $7.6M–$17.2M before the cut
$24.99
23k reviews
Overwhelmingly Positive
Card BattlerRogue-lite
Dungeon of the ENDLESS™
2014
Est. copies
≈ 730k–1.2M
SteamSpy 1M–2M
Est. revenue
$2.4M–$6.5M after Steam's cut $4.4M–$10.0M before the cut
$11.99
14k reviews
Very Positive
Rogue-likeStrategy
Ratropolis
2020
Est. copies
≈ 145k–236k
too small to compare
SteamSpy 200k–500k
Est. revenue
$719k–$1.9M after Steam's cut $1.3M–$3.0M before the cut
$17.99
6k reviews
Very Positive
Kingdom: New Lands
2016
Est. copies
≈ 492k–800k
SteamSpy 1M–2M
Est. revenue
$2.0M–$5.5M after Steam's cut $3.7M–$8.4M before the cut
$14.99
12k reviews
Very Positive
The Last Spell
2023
Est. copies
≈ 324k–527k
SteamSpy 500k–1M
Est. revenue
$2.2M–$6.0M after Steam's cut $4.1M–$9.2M before the cut
$24.99
14k reviews
Very Positive
StrategySingleplayer
Wall World
2023
Est. copies
≈ 299k–486k
SteamSpy 500k–1M
Est. revenue
$575k–$1.5M after Steam's cut $1.0M–$2.4M before the cut
$6.99
12k reviews
Very Positive
Rogue-liteMining
Rogue Tower
2022
Est. copies
≈ 142k–230k
too small to compare
SteamSpy 500k–1M
Est. revenue
$584k–$1.6M after Steam's cut $1.1M–$2.4M before the cut
$14.99
6k reviews
Very Positive
Tower DefenseStrategy
Bad North: Jotunn Edition
2018
Est. copies
≈ 426k–693k
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.7M after Steam's cut $3.2M–$7.3M before the cut
$14.99
14k reviews
Very Positive
WargameVikings

Sizing up your own game? See what its genre can realistically do before you build it.