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How big is Super Raft Boat VR?

Estimated players who have it
≈ 4k–7k
from 177 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Super Raft Boat VR and predicted how it would do from its 8 similar games. Every figure here, including Super Raft Boat VR's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 38k–141k
best case 519k (EVERSPACE™)
Games like Super Raft Boat VR

A typical game among these

≈ 38k–141k copies

≈ $290k–$1.2M after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

Best case: EVERSPACE™ at ≈ 395k–642k copies, ≈ $2.2M–$5.8M after Steam's cut.

What their first month looked like
About half the games that made it here had over 750 reviews in their first month; the range was 178 to 1k.
The genre you'd be entering
These games
The similar games share VR (6 of 8) and Action Roguelike (5 of 8).
The winners
Winners here lead with Space + Action Roguelike, priced around $20.
When they shipped
The similar games span 2015 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

EVERSPACE™
2017
Est. copies
≈ 395k–642k
6.7x vs typical
SteamSpy 500k–1M
Est. revenue
$2.2M–$5.8M after Steam's cut $3.9M–$9.0M before Steam's cut
$19.99
11k reviews
Mostly Positive
SpaceAction Roguelike
Until You Fall
2020
Est. copies
≈ 82k–134k
1.9x vs typical
SteamSpy 200k–500k
Est. revenue
$565k–$1.5M after Steam's cut $1.0M–$2.3M before Steam's cut
$24.99
3k reviews
Very Positive
VRSwordplay
Sublevel Zero Redux
2015
Est. copies
≈ 26k–42k
SteamSpy 50k–100k
Est. revenue
$106k–$286k after Steam's cut $193k–$440k before Steam's cut
$14.99
529 reviews
Very Positive
IndieAction
Battle Talent
2023
Est. copies
≈ 32k–52k
SteamSpy 20k–50k
Est. revenue
$174k–$469k after Steam's cut $317k–$721k before Steam's cut
$19.99
1k reviews
Mostly Positive
VRSwordplay
In Death
2018
Est. copies
≈ 30k–49k
SteamSpy 50k–100k
Est. revenue
$249k–$670k after Steam's cut $453k–$1.0M before Steam's cut
$29.99
994 reviews
Very Positive
VRAction
Monstrum
2015
Est. copies
≈ 184k–300k
2.2x vs typical
SteamSpy 200k–500k
Est. revenue
$912k–$2.5M after Steam's cut $1.7M–$3.8M before Steam's cut
$17.99
4k reviews
Very Positive
COMPOUND
2022
Est. copies
≈ 53k–86k
SteamSpy 200k–500k
Est. revenue
$292k–$786k after Steam's cut $531k–$1.2M before Steam's cut
$19.99
2k reviews
Overwhelmingly Positive
ActionRogue-lite
EVERSLAUGHT
2021
Est. copies
≈ 9k–14k
SteamSpy 50k–100k
Est. revenue
$49k–$132k after Steam's cut $89k–$202k before Steam's cut
$19.99
359 reviews
Mixed
Early AccessVR

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