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How many copies did Endless Furry Killer Infinity sell?

Estimated copies sold
≈ 595–967
$326–$876 after Steam's cut $592–$1k before Steam's cut
from 24 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Endless Furry Killer Infinity and predicted how it would do from its 8 similar games. Every figure here, including Endless Furry Killer Infinity's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 497k–1.4M
best case 3.9M (Brotato)
Games like Endless Furry Killer Infinity

A typical game among these

≈ 497k–1.4M copies

≈ $2.4M–$5.2M after Steam's cut

from ~27k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Action Roguelike (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Brotato at ≈ 3.0M–4.8M copies, ≈ $4.1M–$10.9M after Steam's cut.

What their first month looked like
About half the games that made it here had over 18k reviews in their first month; the range was 15k to 42k.
The genre you'd be entering
These games
The similar games share Action Roguelike (4 of 8) and Bullet Hell (4 of 8).
The winners
Winners here lead with Rogue-like + Action Roguelike, priced around $5.
When they shipped
The similar games span 2017 to 2026, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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