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How many copies did Sackboy™: A Big Adventure sell?

Estimated copies sold
≈ 112k–181k
$1.8M–$5.0M after Steam's cut $3.3M–$7.6M before Steam's cut
from 5k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Sackboy™: A Big Adventure and predicted how it would do from its 8 similar games. Every figure here, including Sackboy™: A Big Adventure's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 9.7M–41.0M
best case 129.3M (Terraria)
Games like Sackboy™: A Big Adventure

A typical game among these

≈ 9.7M–41.0M copies

≈ $84.5M–$161.5M after Steam's cut

from ~342k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Co-op (3 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Terraria at ≈ 98.5M–160.1M copies, ≈ $270.6M–$727.5M after Steam's cut.

The genre you'd be entering
These games
The similar games share Co-op (3 of 8) and Story Rich (3 of 8).
The winners
Winners here lead with Open World Survival Craft + Sandbox, priced around $10.
When they shipped
The similar games span 2011 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Terraria
2011
Est. copies
≈ 98.5M–160.1M
4.6x vs typical
SteamSpy 20M–50M
Est. revenue
$270.6M–$727.5M after Steam's cut $492.0M–$1119.3M before Steam's cut
$9.99
1.6M reviews
Overwhelmingly Positive
Open World Survival CraftSandbox
Starbound
2016
Est. copies
≈ 5.1M–8.3M
SteamSpy 2M–5M
Est. revenue
$21.1M–$56.9M after Steam's cut $38.4M–$87.5M before Steam's cut
$14.99
123k reviews
Very Positive
Open World Survival CraftSandbox
Brawlhalla
2017
Est. copies
≈ 14.2M–23.1M
SteamSpy 20M–50M
Est. revenue
Free
Free
413k reviews
Mostly Positive
Free to PlayMultiplayer
Cuphead
2017
Est. copies
≈ 7.6M–12.4M
SteamSpy 5M–10M
Est. revenue
$41.9M–$112.7M after Steam's cut $76.2M–$173.4M before Steam's cut
$19.99
222k reviews
Overwhelmingly Positive
DifficultCartoon
Tomb Raider Game of the Year
2013
Est. copies
≈ 17.1M–27.8M
SteamSpy 5M–10M
Est. revenue
$94.0M–$252.8M after Steam's cut $171.0M–$388.9M before Steam's cut
$19.99
271k reviews
Overwhelmingly Positive
AdventureAction
It Takes Two
2021
Est. copies
≈ 6.7M–10.9M
SteamSpy 5M–10M
Est. revenue
$73.7M–$198.3M after Steam's cut $134.1M–$305.0M before Steam's cut
$39.99
270k reviews
Overwhelmingly Positive
Co-opMultiplayer
Portal 2
2011
Est. copies
≈ 29.5M–48.0M
SteamSpy 5M–10M
Est. revenue
$81.1M–$218.1M after Steam's cut $147.5M–$335.6M before Steam's cut
$9.99
467k reviews
Overwhelmingly Positive
Geometry Dash
2014
Est. copies
≈ 36.2M–58.9M
1.9x vs typical
SteamSpy 5M–10M
Est. revenue
$49.7M–$133.7M after Steam's cut $90.4M–$205.7M before Steam's cut
$4.99
647k reviews
Very Positive
DifficultMusic

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