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How many copies did Not Tonight 2 sell?

Estimated copies sold
≈ 12k–20k
$66k–$178k after Steam's cut $120k–$274k before Steam's cut
from 486 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Not Tonight 2 and predicted how it would do from its 8 similar games. Every figure here, including Not Tonight 2's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.5M–3.7M
best case 57.1M (Stardew Valley)
Games like Not Tonight 2

A typical game among these

≈ 1.5M–3.7M copies

≈ $9.0M–$24.5M after Steam's cut

from ~45k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Stardew Valley at ≈ 43.5M–70.7M copies, ≈ $179.4M–$482.4M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 20k reviews in their first month; the range was 12k to 64k.
The genre you'd be entering
These games
The similar games share Simulation (7 of 8) and Life Sim (5 of 8).
The winners
Winners here lead with Farming Sim + Life Sim, priced around $15. The breakout hits carry Pixel Graphics + Multiplayer + Agriculture; a typical game here doesn't.
When they shipped
The similar games span 2011 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Potion Craft: Alchemist Simulator
2022
Est. copies
≈ 1.1M–1.8M
SteamSpy 1M–2M
Est. revenue
$6.1M–$16.4M after Steam's cut $11.1M–$25.3M before Steam's cut
$19.99
45k reviews
Very Positive
CraftingSingleplayer
MiSide
2024
Est. copies
≈ 3.5M–5.8M
3.2x vs typical
SteamSpy 1M–2M
Est. revenue
$14.6M–$39.2M after Steam's cut $26.5M–$60.4M before Steam's cut
$14.99
143k reviews
Overwhelmingly Positive
Crusader Kings III
2020
Est. copies
≈ 3.5M–5.7M
3.2x vs typical
SteamSpy 2M–5M
Est. revenue
$48.6M–$130.7M after Steam's cut $88.4M–$201.1M before Steam's cut
$49.99
143k reviews
Very Positive
StrategyMedieval
Stardew Valley
2016
Est. copies
≈ 43.5M–70.7M
23x vs typical
SteamSpy 20M–50M
Est. revenue
$179.4M–$482.4M after Steam's cut $326.2M–$742.1M before Steam's cut
$14.99
1.0M reviews
Overwhelmingly Positive
Farming SimPixel Graphics
Chinese Parents
2018
Est. copies
≈ 823k–1.3M
SteamSpy 1M–2M
Est. revenue
$2.3M–$6.1M after Steam's cut $4.1M–$9.3M before Steam's cut
$9.99
27k reviews
Very Positive
My Time at Portia
2019
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$10.5M–$28.3M after Steam's cut $19.1M–$43.5M before Steam's cut
$29.99
44k reviews
Very Positive
Life SimRPG
Volcano Princess
2023
Est. copies
≈ 1.2M–2.0M
SteamSpy 1M–2M
Est. revenue
$3.7M–$9.9M after Steam's cut $6.7M–$15.3M before Steam's cut
$10.99
49k reviews
Overwhelmingly Positive
Life SimMultiple Endings
The Sims™ 3
2011
Est. copies
≈ 2.2M–3.5M
SteamSpy 2M–5M
Est. revenue
$11.9M–$32.1M after Steam's cut $21.7M–$49.4M before Steam's cut
$19.99
34k reviews
Very Positive
Life SimSimulation

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