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wishvane

How many copies did Not Tonight 2 sell?

Estimated copies sold
≈ 11k–19k
$63k–$170k after Steam's cut $115k–$261k before the cut
from 478 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Not Tonight 2 out and predicted the genre from its 8 similar games. Every figure here, including Not Tonight 2's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.5M–3.4M
best case 53.8M (Stardew Valley)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 1.5M–3.4M copies
≈ $8.6M–$22.5M after Steam's cut
from ~44k reviews
Best case
≈ 41.0M–66.6M copies
Stardew Valley · ≈ $169.0M–$454.3M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Simulation (7 of 8) and Life Sim (5 of 8).
The winners
Winners here lead with Farming Sim + Life Sim, priced around $15. The breakout hits carry Pixel Graphics + Multiplayer + Agriculture; a typical game here doesn't.
The era
The games you compared span 2011 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Potion Craft: Alchemist Simulator
2022
Est. copies
≈ 1.1M–1.7M
SteamSpy 1M–2M
Est. revenue
$5.8M–$15.7M after Steam's cut $10.6M–$24.1M before the cut
$19.99
44k reviews
Very Positive
CraftingSingleplayer
MiSide
2024
Est. copies
≈ 3.4M–5.5M
3.2x vs typical
SteamSpy 1M–2M
Est. revenue
$13.9M–$37.3M after Steam's cut $25.2M–$57.4M before the cut
$14.99
140k reviews
Overwhelmingly Positive
Crusader Kings III
2020
Est. copies
≈ 3.7M–6.1M
3.2x vs typical
SteamSpy 2M–5M
Est. revenue
$51.4M–$138.2M after Steam's cut $93.5M–$212.7M before the cut
$49.99
142k reviews
Very Positive
StrategyMedieval
Stardew Valley
2016
Est. copies
≈ 41.0M–66.6M
23x vs typical
SteamSpy 20M–50M
Est. revenue
$169.0M–$454.3M after Steam's cut $307.2M–$698.9M before the cut
$14.99
1.0M reviews
Overwhelmingly Positive
Farming SimPixel Graphics
Chinese Parents
2018
Est. copies
≈ 816k–1.3M
SteamSpy 1M–2M
Est. revenue
$2.2M–$6.0M after Steam's cut $4.1M–$9.3M before the cut
$9.99
27k reviews
Very Positive
My Time at Portia
2019
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$10.5M–$28.2M after Steam's cut $19.1M–$43.4M before the cut
$29.99
44k reviews
Very Positive
Life SimRPG
Volcano Princess
2023
Est. copies
≈ 1.2M–1.9M
SteamSpy 1M–2M
Est. revenue
$3.5M–$9.5M after Steam's cut $6.4M–$14.6M before the cut
$10.99
49k reviews
Overwhelmingly Positive
Life SimMultiple Endings
The Sims™ 3
2011
Est. copies
≈ 1.8M–2.9M
SteamSpy 2M–5M
Est. revenue
$9.8M–$26.3M after Steam's cut $17.8M–$40.5M before the cut
$19.99
34k reviews
Very Positive
Life SimSimulation

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