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How many copies did Anglerfish sell?

Estimated copies sold
≈ 7k–12k
$20k–$53k after Steam's cut $36k–$82k before Steam's cut
from 290 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Anglerfish and predicted how it would do from its 8 similar games. Every figure here, including Anglerfish's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 601k–1.7M
best case 5.4M (Escape the Backrooms)
Games like Anglerfish

A typical game among these

≈ 601k–1.7M copies

≈ $2.6M–$18.5M after Steam's cut

from ~20k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Escape the Backrooms at ≈ 4.1M–6.7M copies, ≈ $11.4M–$30.6M after Steam's cut.

What their first month looked like
About half the games that made it here had over 6k reviews in their first month; the range was 4k to 114k.
The genre you'd be entering
These games
The similar games share Co-op (6 of 8) and Escape Room (6 of 8).
The winners
Winners here lead with Horror + Psychological Horror, priced around $10.
When they shipped
The similar games span 2017 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Est. copies
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SteamSpy 1M–2M
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$689k–$1.9M after Steam's cut $1.3M–$2.9M before Steam's cut
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We Were Here Together
2019
Est. copies
≈ 512k–831k
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.9M after Steam's cut $3.3M–$7.6M before Steam's cut
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PuzzleOnline Co-Op
Dead Space
2023
Est. copies
≈ 1.8M–2.9M
3.5x vs typical
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HorrorThird-Person Shooter
We Were Here Too
2018
Est. copies
≈ 344k–559k
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Est. revenue
$945k–$2.5M after Steam's cut $1.7M–$3.9M before Steam's cut
$9.99
11k reviews
Mostly Positive
Online Co-OpEscape Room
We Were Here
2017
Est. copies
≈ 1.1M–1.9M
1.7x vs typical
SteamSpy 1M–2M
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Free
Free
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Very Positive
Free to PlayCo-op
We Were Here Forever
2022
Est. copies
≈ 471k–765k
SteamSpy 500k–1M
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$2.3M–$6.3M after Steam's cut $4.2M–$9.6M before Steam's cut
$17.99
19k reviews
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Escape RoomOnline Co-Op
Escape the Backrooms
2025
Est. copies
≈ 4.1M–6.7M
8.3x vs typical
SteamSpy 2M–5M
Est. revenue
$11.4M–$30.6M after Steam's cut $20.7M–$47.1M before Steam's cut
$9.99
167k reviews
Very Positive
HorrorMultiplayer
Ghostwire: Tokyo
2022
Est. copies
≈ 526k–855k
SteamSpy 1M–2M
Est. revenue
$8.7M–$23.3M after Steam's cut $15.8M–$35.9M before Steam's cut
$59.99
21k reviews
Very Positive
SingleplayerSupernatural

Sizing up your own game? See how many copies games in its genre usually sell before you build it.