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How many copies did Refactor sell?

Estimated copies sold
≈ 12k–19k
$16k–$43k after Steam's cut $29k–$66k before Steam's cut
from 469 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Refactor and predicted how it would do from its 8 similar games. Every figure here, including Refactor's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 109k–185k
best case 677k (Kingdom: New Lands)
Games like Refactor

A typical game among these

≈ 109k–185k copies

≈ $582k–$1.1M after Steam's cut

from ~4k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Kingdom: New Lands at ≈ 516k–839k copies, ≈ $2.1M–$5.7M after Steam's cut.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 262 to 4k.
The genre you'd be entering
These games
The similar games share Tower Defense (7 of 8) and Rogue-like (6 of 8).
The winners
Winners here lead with Tower Defense + Survival, priced around $15.
When they shipped
5 of the 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Kingdom: New Lands
2016
Est. copies
≈ 516k–839k
3.0x vs typical
SteamSpy 1M–2M
Est. revenue
$2.1M–$5.7M after Steam's cut $3.9M–$8.8M before Steam's cut
$14.99
12k reviews
Very Positive
Rogue Tower
2022
Est. copies
≈ 147k–239k
SteamSpy 500k–1M
Est. revenue
$607k–$1.6M after Steam's cut $1.1M–$2.5M before Steam's cut
$14.99
6k reviews
Very Positive
Tower DefenseStrategy
Gladiator Guild Manager
2024
Est. copies
≈ 102k–165k
SteamSpy 200k–500k
Est. revenue
$418k–$1.1M after Steam's cut $761k–$1.7M before Steam's cut
$14.99
4k reviews
Very Positive
StrategyAuto Battler
Cluckmech Oasis
2024
Est. copies
≈ 90k–147k
SteamSpy 200k–500k
Est. revenue
$248k–$666k after Steam's cut $450k–$1.0M before Steam's cut
$9.99
4k reviews
Very Positive
StrategyRogue-like
Emberward
2026
Est. copies
≈ 106k–172k
SteamSpy 100k–200k
Est. revenue
$584k–$1.6M after Steam's cut $1.1M–$2.4M before Steam's cut
$19.99
4k reviews
Overwhelmingly Positive
Early AccessTower Defense
Tower Dominion
2025
Est. copies
≈ 139k–226k
SteamSpy 50k–100k
Est. revenue
$669k–$1.8M after Steam's cut $1.2M–$2.8M before Steam's cut
$17.49
6k reviews
Very Positive
Tower DefenseStrategy
Drill Core
2025
Est. copies
≈ 61k–100k
SteamSpy 100k–200k
Est. revenue
$338k–$909k after Steam's cut $614k–$1.4M before Steam's cut
$19.99
2k reviews
Very Positive
Early AccessStrategy
Touhou Monster TD ~ 幻想乡妖怪塔防
2021
Est. copies
≈ 25k–41k
SteamSpy 100k–200k
Est. revenue
$132k–$355k after Steam's cut $240k–$546k before Steam's cut
$18.99
1k reviews
Very Positive
RPGTactical RPG

Sizing up your own game? See how many copies games in its genre usually sell before you build it.