Sign in
wishvane

How many copies did Cat Museum sell?

Estimated copies sold
≈ 23k–37k
$31k–$84k after Steam's cut $57k–$129k before Steam's cut
from 914 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Cat Museum and predicted how it would do from its 8 similar games. Every figure here, including Cat Museum's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 225k–714k
best case 1.1M (Superliminal)
Games like Cat Museum

A typical game among these

≈ 225k–714k copies

≈ $395k–$4.4M after Steam's cut

from ~9k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Superliminal at ≈ 848k–1.4M copies, ≈ $4.7M–$12.5M after Steam's cut.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 616 to 3k.
The genre you'd be entering
These games
The similar games share Surreal (8 of 8) and Puzzle (6 of 8).
The winners
Winners here lead with Puzzle + First-Person, priced around $20.
When they shipped
The similar games span 2013 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Superliminal
2020
Est. copies
≈ 848k–1.4M
3.8x vs typical
SteamSpy 1M–2M
Est. revenue
$4.7M–$12.5M after Steam's cut $8.5M–$19.3M before Steam's cut
$19.99
34k reviews
Very Positive
PuzzleFirst-Person
Samorost 3
2016
Est. copies
≈ 232k–377k
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.4M after Steam's cut $2.3M–$5.3M before Steam's cut
$19.99
6k reviews
Very Positive
Point & ClickHand-drawn
INDIKA
2024
Est. copies
≈ 238k–387k
SteamSpy 200k–500k
Est. revenue
$1.6M–$4.4M after Steam's cut $3.0M–$6.8M before Steam's cut
$24.99
10k reviews
Very Positive
SurrealPuzzle
Manifold Garden
2020
Est. copies
≈ 213k–346k
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before Steam's cut
$19.99
9k reviews
Overwhelmingly Positive
PuzzleSurreal
Antichamber
2013
Est. copies
≈ 1.1M–1.8M
2.0x vs typical
SteamSpy 1M–2M
Est. revenue
$6.2M–$16.6M after Steam's cut $11.2M–$25.6M before Steam's cut
$19.99
18k reviews
Overwhelmingly Positive
PuzzleFirst-Person
Rusty Lake Hotel
2016
Est. copies
≈ 443k–719k
SteamSpy 500k–1M
Est. revenue
$242k–$651k after Steam's cut $441k–$1.0M before Steam's cut
$1.99
11k reviews
Overwhelmingly Positive
PuzzlePoint & Click
PUSS!
2018
Est. copies
≈ 47k–77k
SteamSpy 50k–100k
Est. revenue
$130k–$350k after Steam's cut $237k–$539k before Steam's cut
$9.99
2k reviews
Very Positive
PsychedelicDifficult
Hyperbolica
2022
Est. copies
≈ 33k–53k
SteamSpy 20k–50k
Est. revenue
$117k–$315k after Steam's cut $213k–$485k before Steam's cut
$12.99
1k reviews
Very Positive
SurrealExploration

Sizing up your own game? See how many copies games in its genre usually sell before you build it.