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How many copies did Deadwater Saloon sell?

Estimated copies sold
≈ 5k–9k
$29k–$77k after Steam's cut $52k–$119k before Steam's cut
from 211 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Deadwater Saloon and predicted how it would do from its 8 similar games. Every figure here, including Deadwater Saloon's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 3.7M–4.8M
best case 10.4M (Schedule I)
Games like Deadwater Saloon

A typical game among these

≈ 3.7M–4.8M copies

≈ $43.2M–$57.1M after Steam's cut

from ~95k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Schedule I at ≈ 7.9M–12.8M copies, ≈ $43.4M–$116.6M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Simulation (7 of 8) and Building (6 of 8).
The winners
Winners here lead with Simulation + Management, priced around $25. The breakout hits carry Co-op + Crime + Multiplayer; a typical game here doesn't.
When they shipped
The similar games span 2015 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Schedule I
2025
Est. copies
≈ 7.9M–12.8M
3.3x vs typical
SteamSpy 10M–20M
Est. revenue
$43.4M–$116.6M after Steam's cut $78.8M–$179.4M before Steam's cut
$19.99
318k reviews
Overwhelmingly Positive
Cities: Skylines
2015
Est. copies
≈ 14.2M–23.1M
3.1x vs typical
SteamSpy 10M–20M
Est. revenue
$117.2M–$315.2M after Steam's cut $213.1M–$484.9M before Steam's cut
$29.99
291k reviews
Very Positive
Planet Zoo
2019
Est. copies
≈ 2.8M–4.6M
SteamSpy 2M–5M
Est. revenue
$34.9M–$93.8M after Steam's cut $63.4M–$144.3M before Steam's cut
$44.99
98k reviews
Very Positive
House Flipper
2018
Est. copies
≈ 3.4M–5.5M
SteamSpy 2M–5M
Est. revenue
$23.4M–$63.0M after Steam's cut $42.6M–$96.9M before Steam's cut
$24.99
112k reviews
Very Positive
SimulationDesign & Illustration
Prison Architect
2015
Est. copies
≈ 3.8M–6.1M
SteamSpy 5M–10M
Est. revenue
$31.0M–$83.3M after Steam's cut $56.3M–$128.2M before Steam's cut
$29.99
77k reviews
Very Positive
SimulationBuilding
Dyson Sphere Program
2021
Est. copies
≈ 2.3M–3.7M
SteamSpy 2M–5M
Est. revenue
$12.5M–$33.7M after Steam's cut $22.8M–$51.9M before Steam's cut
$19.99
92k reviews
Overwhelmingly Positive
AutomationSpace
Fallout Shelter
2017
Est. copies
≈ 2.9M–4.6M
SteamSpy 2M–5M
Est. revenue
Free
Free
83k reviews
Very Positive
Free to PlayBase-Building
Oxygen Not Included
2019
Est. copies
≈ 4.1M–6.7M
1.5x vs typical
SteamSpy 2M–5M
Est. revenue
$28.5M–$76.7M after Steam's cut $51.9M–$118.0M before Steam's cut
$24.99
144k reviews
Overwhelmingly Positive
Colony SimBase-Building

Sizing up your own game? See how many copies games in its genre usually sell before you build it.