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How many copies did Atomic Cards sell?

Estimated copies sold
≈ 1k–2k
$3k–$8k after Steam's cut $6k–$13k before Steam's cut
from 45 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Atomic Cards and predicted how it would do from its 8 similar games. Every figure here, including Atomic Cards's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 16k–31.1M
best case 56.0M (Rust)
Games like Atomic Cards

A typical game among these

≈ 16k–31.1M copies

≈ $75k–$205.3M after Steam's cut

from ~273k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

Best case: Rust at ≈ 42.7M–69.3M copies, ≈ $469.3M–$1261.8M after Steam's cut.

What their first month looked like
About half the games that made it here had over 57 reviews in their first month; the range was 11 to 259.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Survival (7 of 8) and Crafting (6 of 8).
The winners
Winners here lead with Survival + Crafting, priced around $40.
When they shipped
The similar games span 2016 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Forest
2018
Est. copies
≈ 20.8M–33.7M
2.5x vs typical
SteamSpy 20M–50M
Est. revenue
$114.2M–$306.9M after Steam's cut $207.5M–$472.2M before Steam's cut
$19.99
683k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Rust
2018
Est. copies
≈ 42.7M–69.3M
5.1x vs typical
SteamSpy 20M–50M
Est. revenue
$469.3M–$1261.8M after Steam's cut $853.3M–$1941.3M before Steam's cut
$39.99
1.4M reviews
Very Positive
SurvivalCrafting
ARK: Survival Evolved
2017
Est. copies
≈ 26.8M–43.5M
2.9x vs typical
SteamSpy 20M–50M
Est. revenue
$110.4M–$296.8M after Steam's cut $200.7M–$456.6M before Steam's cut
$14.99
779k reviews
Very Positive
Open World Survival CraftSurvival
Don't Starve Together
2016
Est. copies
≈ 22.6M–36.8M
2.0x vs typical
SteamSpy 10M–20M
Est. revenue
$93.2M–$250.7M after Steam's cut $169.5M–$385.7M before Steam's cut
$14.99
544k reviews
Very Positive
SurvivalOpen World Survival Craft
Thea 2: The Shattering
2019
Est. copies
≈ 62k–101k
SteamSpy 200k–500k
Est. revenue
$429k–$1.2M after Steam's cut $780k–$1.8M before Steam's cut
$24.99
2k reviews
Mostly Positive
StrategyRPG
WitchHand
2024
Est. copies
≈ 16k–26k
SteamSpy 20k–50k
Est. revenue
$52k–$140k after Steam's cut $95k–$215k before Steam's cut
$11.99
636 reviews
Very Positive
StrategyManagement
Castaway Station
2023
Est. copies
≈ 422–685
SteamSpy under 20k
Est. revenue
$579–$2k after Steam's cut $1k–$2k before Steam's cut
$4.99
17 reviews
Positive
Card BattlerRogue-lite
Paper Kingdom
2025
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$6k–$16k after Steam's cut $11k–$24k before Steam's cut
$12.99
66 reviews
Mixed
Early AccessCard Game

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